SMW Central is the largest ROM hacking community on the internet, and the gathering place for all the resources you need to create your own ROM hack. We offer a large selection of completed hacks as well, ready for you to play! Traditionally SMW Central focuses on hacking Super Mario World, but over the years we've collected a ton of resources and hacks involving other games, too. Our community is ever-growing — sign up now and be part of it!
An enormous space horizon filled with stars and various constellations seen in the third stage of Wonder Space, from Jelly Boy 2. The sample level uses an expanded horizontal level mode to show the… (read more…)
A sprite that you place at roughly the same X/Y positions as another sprite. It aims to respawn the sprite whenever the target sprite is killed or otherwise despawns. This sprite is intended to be… (read more…)
The music that plays during the practice mode of Touhou 8 when dealing with the bosses' final spell cards. Good for bosses, tense areas, maybe night levels.
This UberASM allows you to make the camera scroll to a specified location when running an event (either at the start or before a certain step in the middle of the event), and then return back to its… (read more…)
This zip contains 48 versions of Lunar Magic, uploaded for those who still want to use older versions or see how LM has evolved.
The zip includes the following versions: Show/Hide1.00, 1,01, 1.31,… (read more…)
If Super Mario World romhacking is a bustling city, Yoshi’s Island hacking is a wild frontier, largely unexplored and teeming with possibilities. Inspired by pioneering works such as Isocitration’s… (read more…)
This patch will enable placed Bullet Bills to play a sound effect, when spawned, if their extra bit is set in Lunar Magic (opposed to being silent as usual).
Use as an alternative to No Silent… (read more…)
Here's a port of Mushroom Hill Zone. No, you're not on any shrooms or anything like that, this is indeed a accurate port of Mushroom Hill Zone, up to the samples and everything! Well, as accurate as… (read more…)
This is an in-game tool consisting of a block and a sprite that provides a test environment which shows every sprite clipping size available in SMW. This is perfect for anyone who is coding a sprite,… (read more…)
Well, here it is. The first demo of my hack.
This is hopefully the final version of the first demo.
STORYLINE:
Mario has been teleported to a strange world. Mario's presence in this world made… (read more…)