Welcome to SMW Central!
SMW Central is the largest ROM hacking community on the internet, and the gathering place for all the resources you need to create your own ROM hack. We offer a large selection of completed hacks as well, ready for you to play! Traditionally SMW Central focuses on hacking Super Mario World, but over the years we've collected a ton of resources and hacks involving other games, too. Our community is ever-growing — sign up now and be part of it!
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Recent News
Hackjam #2 - Get your teams ready!
Hey guys, Hackjam #2 is coming up, as this is a strictly team-based event we've opted to open up the team assembly channels a week in advance so that everyone can get ready for the theme to drop on the 14th without having to rush to get teammates.Those who carefully read the last sentence might have already noticed that I've mentioned a theme. Indeed, this hackjam will include a *descriptive theme* to help you kickstart your brainstorming process and spice up the event a little bit. Don't plan your hack too far ahead, now!
https://smwc.me/1641435
Super Famicompo 6 Voting
Super Famicompo 6 Voting is now underway! See here for the details, including a link to the voting form: https://smwc.me/1641356Summer 2024 SMWC3 Results!
Happy September! I hope no one has the September Scaries. If you do you can check out the results of the 2024 Summer SMWC3 to shoo them away:Results Post →
Latest Content
Retro Marioland
A short 9 level (10 exit, with credits) hack that I made because I got fed up with messing around with my larger hack and had ideas for levels I didn't want to include in it. The hack is a mixture of… (read more…)Disable Overworld Event Path Fade Per Event
This patch allows you to disable the Overworld event path fade effect on an event basis, if you want to keep the effect but you can't use it for some event for GFX/palette constraints. To do so edit… (read more…)Coding a Graphical Bar, with Base ASM (v6.3.4)
This contains a template for displaying a value of something as a graphical bar on the HUD. See readme on how to use.Github: https://github.com/GhbSmwc/SMW-Graphical-bar-display
Domino Tiles
A simple set of domino tiles. Uses part of the last two lines of BG2, and colours 42, 43, 44 and 49 of vanilla palette 4.AddmusicK 1.0.11
A tool used to insert custom music into Super Mario World. This tool is completely hardware compatible and is designed with ease-of-use in mind. This tool supports both songs made for Addmusic 4.05… (read more…)Dr. Robotnik's Ring Racers - Robotnik Coaster Zone
The high-energy theme from the first track in Dr. Robotnik's Ring Racers, which makes you dive right in, energetically. The original's full of sound effects from the game, and so accordingly, this… (read more…)Fleeing Keyhole Sprite V1.0
Fleeing Keyhole V1.0: Description: This is are a variant of the Vanilla Original SMW Sprite 0E: Keyhole, but, when the player are close to this in certain range, he'll start fleeing away of the… (read more…)Mega Man X6 - Lab Ambience
The Lab sounds in Mega Man X6, used in cutscenes that take place in Gate's Lab.Content of the Day
Frost Cave
Someone suggested I make icy cave gfx, so here it is. Please credit.(ice blocks not included)