12 users online: Alden, AppleBoy54321, arthur4272, Azula16,  bebn legg, Cartesius, deported, eluthr, FYRE150, lx5, mszegedy,  Thomas - Guests: 104 - Bots: 126
Users: 57,127 (2,267 active)
Latest user: LXXXInsane

Welcome to SMW Central!

SMW Central is the largest ROM hacking community on the internet, and the gathering place for all the resources you need to create your own ROM hack. We offer a large selection of completed hacks as well, ready for you to play! Traditionally SMW Central focuses on hacking Super Mario World, but over the years we've collected a ton of resources and hacks involving other games, too. Our community is ever-growing — sign up now and be part of it!

Recent News

KLDC 2022 Results!

You've waited all year, and now it's time for presents - Merry KLDC Results, everybody!


mosts and name colours and christmas names

Dearest SMW Central users,

I cordially invite you to this year's "SMW Central Mosts" event. A fun event where you can vote for your fellow users in categories.

Please click here if you are interested.

The SMW Central staff team are super organised, and as such we have synchronised the turning on off Christmas holiday names and Christmas username colours. Time to dust off that Halloween name and change it again!


wait what the hell why does smw central look so different

You may well be aware that our website recode and redesign has been in development for a while now. If you weren't aware of this, where the hell have you been!!!1

But here we are, SMWC2 IS HERE!!

Click the link above for the announcement thread; and here's a handy welcome page for you too.


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Latest Content

Marisa's Dimensional Adventure Demo 2

Screenshot My next hack is still in the making and here is the second demo of it. Marisa's Dimensional Adventure. Story: Marisa travels through different world to solve the incident. Excuse to have all… (read more…)

Yoshi's Fireball

Screenshot This is a disassembly of extended sprite 11 in SMW, Yoshi's Fireball.

KLDC 2022 - Asceticism

Screenshot This has most of the custom foreground graphics I used for my KLDC except for custom blocks, there's some unused things I threw in there because why not? I just don't recommend using them in the same… (read more…)

Fading Brightness HDMA v1.1

Screenshot This HDMA code uses RAM instead of fixed values, all dependent on address $0DAE. That allows you to use brightness HDMA with a proper brightness fade instead of removing the fade and having the… (read more…)