Tip: Using the retry system in your Kaizo hacks can help improve the pace of your gameplay between player deaths.
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News: We're not joking! It's time for a 72 hour QLDC!
This announcement may have questionable timing but don't doubt. It's our first 72 hour Questionable Level Design Contest, it's like a 24hoSMW but 3 times as long!
If you would like to participate, check out the contest thread here: Rules & Submissions
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