Question: | What level are the bosses in? |
Answer: |
Iggy |
Level 1F6 |
Morton |
Level E5 |
Lemmy |
Level 1F2 |
Ludwig |
Level D9 |
Roy |
Level CC |
Wendy |
Level D3 |
Larry |
Level 1EB |
Bowser |
Level 1C7 |
Reznor (Vanilla Fortress) |
Level DF |
Reznor (Forest Fortress) |
Level D5 |
Reznor (Chocolate Fortress) |
Level E2 |
Reznor (Valley Fortress) |
Level 1DE |
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Question: | How can I make a Lakitu/Magikoopa/Reappearing Boos stop following/spawning in after a certain point in my levels? |
Answer: | Place Sprite D2 in the level where you want them to stop. You can find this in Special Commands and Generators list of the Add Sprites Window. |
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Question: | How can I prevent fade outs at the end of levels? |
Answer: | For no fade out at the goal, use this hex edit/patch and insert it with Asar.
This hex edit/patch does not disable fade outs after boss battles. |
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Question: | Is there an easy way to fix a lot of SMW bugs? |
Answer: | Look through this link for bug fixes. |
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Question: | My changes aren't showing up when I play the ROM! |
Answer: | Don't load from a savestate, and make sure you don't have any BPS files with the same name as your ROM in your ROM's folder. |
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Question: | Can I rearrange the status bar? |
Answer: | The Status Effect tool can be used to change up the status bar. There are several patches that can be used to modify the status bar, as well. |
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Question: | Why are my overworld paths showing glitchy tiles? |
Answer: | You very likely never uninstalled the title screen recording ASM. Open the Overworld Editor and go to File > Title Screen > Uninstall Title Moves Recording ASM. |
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