Tag Guidelines for the Music Section
This page contains the tags you can use on your submission form. Please make sure to use only the proper tags, any other tags will be removed during moderation. Don't put tags such as your or other people's names, game titles, jokes/memes, or anything else irrelevant.
If you find a submission is missing a tag that isn't shown here, please send a message to one of the Music moderators, so that they can add the missing tag.
Primary Tags
Technical Tags
Miscellaneous Tags
This page contains the tags you can use on your submission form. Please make sure to use only the proper tags, any other tags will be removed during moderation. Don't put tags such as your or other people's names, game titles, jokes/memes, or anything else irrelevant.
If you find a submission is missing a tag that isn't shown here, please send a message to one of the Music moderators, so that they can add the missing tag.
Primary Tags
Type | Tags |
---|---|
Place/Environment | abstract, airship, beach, carnival, castle, cave, desert, fire, forest, ghost house, grassland, ice, industrial, jungle, mountain, night, ruins, sewer, sea, sky, snow, space, swamp, temple, town, urban, underwater |
Setting/Context | bonus, boss, chase, credits, cutscene, final, menu, overworld, title |
Mood/Vibe | athletic, ambient, calm, chaotic, dark, mysterious, sad, spooky, tense, upbeat |
Technical Tags
Tag | Description |
---|---|
environmental | Songs that contain environmental ambience within the song, such as animals or machinery. |
retro | Songs meant to deliberately mimic pulse-based retro sound hardware. |
Miscellaneous Tags
Tag | Description |
---|---|
game over | For songs that play when the player gets a game over. Note that the original song lasts about 5 seconds. |
goal | For songs used when a level is cleared. Note that the original lasts about 7.5 seconds. |
keyhole | For songs played when the keyhole sprite is activated in-game. Note that the original lasts about 3 seconds. |
miss | For songs played when the player loses a life. Note that the original lasts for 3.5 seconds. |
nintendo presents | For a sound effect meant to be played at the Nintendo Presents screen, the very first screen of the game. |
p-switch | For songs that play when a P-Switch is pressed. Note that, by default, the P-Switch lasts about 12 seconds. |
star | For songs played when the player collects a Starman. Note that by default, the Starman lasts for 15 seconds. |
yoshi drums | For songs that have the option for Yoshi drums akin to the original game. |