SMW Central is the largest ROM hacking community on the internet, and the gathering place for all the resources you need to create your own ROM hack. We offer a large selection of completed hacks as well, ready for you to play! Traditionally SMW Central focuses on hacking Super Mario World, but over the years we've collected a ton of resources and hacks involving other games, too. Our community is ever-growing — sign up now and be part of it!
QLDC 2023 is happening now!
click the fish
Update: QLDC submissions period ended! Details about the contest close and links for downloading the entries can be found here.
I know everyone doesn't like it when we make big sweeping changes to the events calendar, so good news: we won't be doing any of that in 2023! Instead, we'll be getting it out of our system early before the new year rolls in!!
Due to a combination of staff availability, convenience, and Eastern European Religious Events, we will be moving Winter C3 to February 10th-14th. And while Summer C3 will remain in July this year, starting in 2024, all future C3 events will be hosted in February/August. We feel that moving both events forward a month will make it more convenient for us to prepare for these events, and offer better timing for everyone to participate!
So what does that mean for other events? Well, you now get a contest early! QLDC 2023 now starts next week Friday, January 6th! We will also be moving CLDC 2023 forward to March 20th to make room for...something else.
And one last note: you can now check the front page of the site's calendar for all of the listed events! Make sure to check regularly for new events (and possibly other things?) we decide to add to the calendar. Thanks for kindly accepting all of these new changes to the calendar, and have a Happy Two Days Before New Years!
this is a high-effort mini hack consisting of a handful of my most self-indulgent levels which can be played or not played in any order.
though this was made primarily for my own enjoyment, some… (read more…)
A rip of Sheep Man's stage from Mega Man 10. Includes animated elements (graphs/circuits/binary, as well as the conveyor belts), which all use simple palette rotation.
Disappearing blocks are also… (read more…)
Freezes all sprites at level start until player has finished exiting from a pipe.
Fixes inconsistency whether a level is entered as a sublevel from a pipe transition or from the overworld.
Can… (read more…)
This patch modifies the despawn handling and OAM of most of the extended sprites so that they can safely go offscreen without issues:
-They disappear if the top-left part of the 16x16 bounding box… (read more…)
A Yoshi's Island collaboration hack created by users of SMW Central.
This is currently a zombie release, as there are still a few bugs that we were unable to fix. For more details, see the Readme… (read more…)
This is the 6th in the "Star Revenge" Series of SM64 hacks. This hack is based around the idea of sm64 itself that you go into a taken over version of Peach's Castle and get stars from there to beat… (read more…)
This block enables the no-Yoshi/ghost house/castle intro upon touching it. Important conditions are inside the .asm file. Thanks to Zeldara109 for the original code and Yoshifanatic for info related… (read more…)
What I've compiled together here is a remastered collection of levels from unfinished Kaizo hacks I worked on during my youth, between 2012 and 2014. If the levels appear to be of subpar quality,… (read more…)