Banner
Views: 852,454,765
Time:
23 users online: anonimzwx,  Anorakun, autisticsceptile1993, bandicoot, Capt'n Caramel, chickaDEE Magazine, Dark Prince, Freitasth, Heraga, Isikoro, JabuJabule, JupiHornet, Kabaro, Katrina, Kusamochi,  Maarfy, ModernKiwi, Paithus, S3TH0s, SimFan96, Sokobansolver, TheOtherGuy25, Yoshimaster96 - Guests: 53 - Bots: 101 Users: 47,003 (2,526 active)
Latest: Audioholiker
Tip: This thread contains data you might find helpful when coding.Not logged in.
Valid Values
ValueDescription
00No event; do nothing
01Normal exit
02Secret exit 1
03Secret exit 2
04Secret exit 3
05Corresponds to the first "do not use" overworld action for secondary exits
06Corresponds to the second "do not use" overworld action for secondary exits
80No event; level exited with start+select or dying (or "switch players" secondary exit action)
E0No event, but show save prompt anyway (used if the level was beaten a second time and its tile corresponds to one of the tiles at $04E5E6)

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy