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Tip: You can use Lunar Magic's Overworld Layer 3 Editing system to edit or create your own layer 3 images (castle bricks, fish, rocks) and apply unique effects per level via the Layer 3 Bypass in the main editor.Not logged in.
$1DFB Values (Level)
IDName
01Piano
02Here we go!
03Water
04Bowser Fight 1
05Boss Battle
06Cave Drums
07Ghost House
08Castle
09Mario died (SFX)
0AGame Over (SFX)
0BBoss Clear (SFX)
0CStage Clear (SFX)
0DStarman
0EP-Switch / Directional coin
0FKeyhole (SFX)
10Keyhole (SFX)
11Iris out (SFX)
12Switch Palace
13Welcome! (SFX)
14Bonus Game end (SFX)
15Rescue egg (SFX)
16Bowser Fight 2
17Bowser zoom out (SFX)
18Bowser zoom in (SFX)
19Bowser fight 3
1ABowser fight 4
1BBowser Defeated (SFX)
1CPrincess Kiss (SFX)
1DBowser interlude (SFX)
80Music fade (also sets $1DFF to the written value)

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