Views: 843,241,342
35 users online: 7 up, Aeon, Andresom_Droid,  Anorakun, brickblock369, BuinggamerTv, Cheolpeoduck, ChillyMareep, Dark Prince, Darolac, EnzoLipe1, FYRE150, Green Jerry, Ice Man, JokerGamerOk, JudgementKazzy,  KevinM,  Koopster, Kusrry, maliklee0210, MarioriaM, MegaSonic1999, MightyNeko, Moichumoi, Mr. MS, msi810, oishiineko, PokerFace, Rilla Roo, Rykon-V73, SWEET INK, Synergic, UltraGeode, Valkyria, Zidan3 - Guests: 73 - Bots: 86 Users: 46,321 (2,880 active)
Latest: UltraGeode
Tip: If you're using the original SMW ending, remember that level 104 (Yoshi's House) will appear during it.Not logged in.
jsl $0190B2|!bank ; Draw 16x16 tile.
tya ;\ Restore OAM index for $0300.
asl ;|
asl ;|
tay ;/
lda #!TileNumber ;\ Set sprite's actual tile number.
sta $0302|!addr,y ;/

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy