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The Old-School Level Design Contest ends in
15 DAYS, 12 HOURS AND 26 MINUTES
Views: 891,255,451
Time:
18 users online: AmperSam, AppleBoy54321, AyGaAlPa, BlueToad, CM9, Daizo Dee Von, Dark Prince, Darkguii, DeeDee, Jordan, LeaderAngelito, Lpoool, MANGOMILK, Mr-Ace, Paithus, Taiyaki, tjb0607, ZMann - Guests: 64 - Bots: 79 Users: 49,981 (2,316 active)
Latest: Thwomy
Tip: Be conservative with item usage. Unnecessary throw blocks/powerups/Yoshi may leave room for unintended breaks in your level.
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Controls
Pressing Start on Controller 2 toggles frame advance.

Controls when frame advance is enabled:
  • If neither L nor R is pressed/held on Controller 2, gameplay stops.
  • When holding L or R on Controller 2 (with the exception below), gameplay runs at one fifth speed (one frame of gameplay every five actual frames, starting when the game registers the L button press or when the phase below ends, whichever happens last).
  • On pressing R on Controller 2, gameplay advances one frame and then is forced to stop for 32 frames (slightly more than half a second) or until L and R are released, whichever happens first, then controls apply as above.

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