Tip: If you place too many sprites on the same screen, it will slow the game down. You can use the SA-1 Pack to reduce this slowdown, allowing more sprites on screen if required.
Table with segment-offset pointers to the HUD symbol textures. Since some of the HUD symbols were removed in the USA release, some of the slots are left empty:
8006C6CC 00000000 - J
8006C6E8 00000000 - Q
8006C6FC 00000000 - V
8006C704 00000000 - X
8006C70C 00000000 - Z
You can restore the old symbols by patching in the images from the Japanese ROM, and modifying the pointers in this table.
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