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Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
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SM64 Memory Map
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Misc.
Camera
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Level Data
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Misc.
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Global
Title Screen
File Select
Overworld
Bob-omb Battlefield
Whomp's Fortress
Jolly Roger Bay
Cool Cool Mountain
Big Boo's Haunt
Hazy Maze Cave
Lethal Lava Land
Shifting Sand Land
Dire Dire Docks
Snowman's Land
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Tick Tock Clock
Rainbow Ride
Description
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Misc.
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Misc.
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RAM Address
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Description
Details
$80277EE0
Unknown
Routine
Global
Function that assigns ram segments
Arguments: A0 = segment number, A1 = ram address
Returns: V0 = 0x80-prefix-less ram address
Essentially just: *(uint32*)(
0x8033B400
+ segment_number << 2) = ram_address & 0x00FFFFFF;
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