Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with around 100s left on the timer, others might run out of time on their first try.
Function that loads data from rom into the heap and returns a ram pointer to the data.
Arguments: A0 = rom start address, A1 = rom end address, A2 = allocation size (seems mostly unused?)
Returns: V0 = pointer to data after being loaded into ram
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