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SM64 Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (9)
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RAM Address Length Type Context Description Details
$803284B0 224 bytes Routine Global Function used to load sounds and Mario's animation sequences into ram on the fly.

Args:A0 = (always 0?), A1 = rom address, A2 = destination ram address, A3 = block size
Returns: V0 = 0 (success); V0 = -1 (fail)
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