Views: 815,288,427
30 users online: brickblock369, Brolencho, buggy789, chickaDEE Magazine, cmdrjonay, DDCecil, DjMouseman,  Exodustx0, Fermín Acosta Jr., fsvgm777, Green Jerry, h.carrell, HammerBrother, HarebrainedHighland, Infinity, katun24,  KevinM,  LMPuny,  MarioFanGamer, MDBattleFrog, MirrorReflect, Myriadis, Nowieso, Rustifuzzy, Samantha, Soonstar, SquidMan_Raps,  Tahixham,  Tob, XaXa - Guests: 76 - Bots: 212 Users: 43,105 (2,199 active)
Latest: Cairo_Elliott
Tip: If you plan on making long levels, be sure to include multiple midway points. A patch for this can be found in the Patches section.Not logged in.
SM64 Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (9)
Hexadecimal number for a partial address. 8-digit number for a full address. Use - to denote a range. Use , to list more than one address.
Enable JavaScript to use multiple regions.
Hold control to select multiple. Check "All" to select all at once.

Separate each individual keyword with spaces. Surround a phrase with quotes to look for the exact phrase, or with / to use a PCRE regular expression. Prepend with - to exclude a keyword or phrase, with + to require a whole word or phrase, or with -+ to exclude a whole word or phrase. ? matches any character, * matches any amount of characters.
Per Page: 25 50 75 100 150 500 All
ROM Address Length Type Description Details
$90405A60 1360 bytes Level Data Bob-Omb's Battlefield level layout script
Per Page: 25 50 75 100 150 500 All

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 19


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy