SMW Memory Map
Displaying 51 out of 6551 addresses.
View: moderated | waiting (13)
SRAM Address | Length | Type | Description | Details |
---|---|---|---|---|
$700070 | 1 byte | Mario A | Current submap for Luigi. Mirrored at $7E1F12. | |
$700071 | 4 bytes | Mario A | Player animation on the overworld Mirrored at $7E1F13. | |
$700075 | 2 bytes | Mario A | Overworld X position of Mario. Mirrored at $7E1F17. | |
$700077 | 2 bytes | Mario A | Overworld Y position of Mario. Mirrored at $7E1F19. | |
$700079 | 2 bytes | Mario A | Overworld X position of Luigi. Mirrored at $7E1F1B. | |
$70007B | 2 bytes | Mario A | Overworld Y position of Luigi. Mirrored at $7E1F1D. | |
$70007D | 2 bytes | Mario A | Pointer to Mario's overworld X position. Mirrored at $7E1F1F. | |
$70007F | 2 bytes | Mario A | Pointer to Mario's overworld Y position. Mirrored at $7E1F21. | |
$700081 | 2 bytes | Mario A | Pointer to Luigi's overworld X position. Mirrored at $7E1F23. | |
$700083 | 2 bytes | Mario A | Pointer to Luigi's overworld Y position. Mirrored at $7E1F25. | |
$700085 | 4 bytes | Mario A | Switch block flags (Green, Yellow, Blue and Red). Mirrored at $7E1F27. | |
$700089 | 3 bytes | Mario A | Empty. Cleared on reset and titlescreen load. Mirrored at $7E1F2B. | |
$70008C | 1 byte | Mario A | Number of events triggered. Mirrored at $7E1F2E. | |
$70008D | 2 bytes | Mario A | Checksum complement. | |
$70008F | 96 bytes | Mario B | Overworld level setting flags. Mirrored at $7E1EA2. | |
$7000EF | 15 bytes | Mario B | Overworld event flags, bitwise. Mirrored at $7E1F02. | |
$7000FE | 1 byte | Mario B | Current submap for Mario. Mirrored at $7E1F11. | |
$7000FF | 1 byte | Mario B | Current submap for Luigi. Mirrored at $7E1F12. | |
$700100 | 4 bytes | Mario B | Player animation on the overworld Mirrored at $7E1F13. | |
$700104 | 2 bytes | Mario B | Overworld X position of Mario. Mirrored at $7E1F17. | |
$700106 | 2 bytes | Mario B | Overworld Y position of Mario. Mirrored at $7E1F19. | |
$700108 | 2 bytes | Mario B | Overworld X position of Luigi. Mirrored at $7E1F1B. | |
$70010A | 2 bytes | Mario B | Overworld Y position of Luigi. Mirrored at $7E1F1D. | |
$70010C | 2 bytes | Mario B | Pointer to Mario's overworld X position. Mirrored at $7E1F1F. | |
$70010E | 2 bytes | Mario B | Pointer to Mario's overworld Y position. Mirrored at $7E1F21. | |
$700110 | 2 bytes | Mario B | Pointer to Luigi's overworld X position. Mirrored at $7E1F23. | |
$700112 | 2 bytes | Mario B | Pointer to Luigi's overworld Y position. Mirrored at $7E1F25. | |
$700114 | 4 bytes | Mario B | Switch block flags (Green, Yellow, Blue and Red). Mirrored at $7E1F27. | |
$700118 | 3 bytes | Mario B | Empty. Cleared on reset and titlescreen load. Mirrored at $7E1F2B. | |
$70011B | 1 byte | Mario B | Number of events triggered. Mirrored at $7E1F2E. | |
$70011C | 2 bytes | Mario B | Checksum complement. | |
$70011E | 96 bytes | Mario C | Overworld level setting flags. Mirrored at $7E1EA2. | |
$70017E | 15 bytes | Mario C | Overworld event flags, bitwise. Mirrored at $7E1F02. | |
$70018D | 1 byte | Mario C | Current submap for Mario. Mirrored at $7E1F11. | |
$70018E | 1 byte | Mario C | Current submap for Luigi. Mirrored at $7E1F12. | |
$70018F | 4 bytes | Mario C | Player animation on the overworld Mirrored at $7E1F13. | |
$700193 | 2 bytes | Mario C | Overworld X position of Mario. Mirrored at $7E1F17. | |
$700195 | 2 bytes | Mario C | Overworld Y position of Mario. Mirrored at $7E1F19. | |
$700197 | 2 bytes | Mario C | Overworld X position of Luigi. Mirrored at $7E1F1B. | |
$700199 | 2 bytes | Mario C | Overworld Y position of Luigi. Mirrored at $7E1F1D. | |
$70019B | 2 bytes | Mario C | Pointer to Mario's overworld X position. Mirrored at $7E1F1F. | |
$70019D | 2 bytes | Mario C | Pointer to Mario's overworld Y position. Mirrored at $7E1F21. | |
$70019F | 2 bytes | Mario C | Pointer to Luigi's overworld X position. Mirrored at $7E1F23. | |
$7001A1 | 2 bytes | Mario C | Pointer to Luigi's overworld Y position. Mirrored at $7E1F25. | |
$7001A3 | 4 bytes | Mario C | Switch block flags (Green, Yellow, Blue and Red). Mirrored at $7E1F27. | |
$7001A7 | 3 bytes | Mario C | Empty. Cleared on reset and titlescreen load. Mirrored at $7E1F2B. | |
$7001AA | 1 byte | Mario C | Number of events triggered. Mirrored at $7E1F2E. | |
$7001AB | 2 bytes | Mario C | Checksum complement. | |
$7001AD | 143 bytes | Backup | Contains a copy of "Mario A" file, after saving. Last two represent the checksum complement. Mirrored at $700000. |
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$70023C | 143 bytes | Backup | Contains a copy of "Mario B" file, after saving. Last two represent the checksum complement. Mirrored at $70008F. |
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$7002CB | 143 bytes | Backup | Contains a copy of "Mario C" file, after saving. Last two represent the checksum complement. Mirrored at $70011E. |
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