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Tip: By pressing Shift while placing event tiles, they will be made "silent" and will not appear until a map transition happens. Always use silent event tiles to draw paths in other maps (i.e. a Vanilla Dome event while the player is on the main map), or glitchy tiles may appear.
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SMW Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (32)
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Hijack Address Length Type Description Details
$008027 4 bytes Code Hijacked by the Free up RAM $7F:8000 patch by DiscoTheBat and Ersanio.
Inserts a SEP #$30, to set the processor status to 8-bit A and X/Y, and a BRA to skip the code that uploads the OAM clear routine to $7F8000.
The BRA jumps to $008052 if !UberASMTool = 0, and to $00804E if !UberASMTool = 1.
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