26 users online: Alden,  Anorakun, Children's Digest 1950-2009, codfish1002,  DeppySlide, Fingolfin,  Hooded Edge, JupiHornet, Kaiz0bro, Knucklesfan, lordkronos100, MercuryPenny, Nameless, NerDose,  NopeContest, OhMuramatsu, Overcrow03, RZRider, Sixcorby, spooonsss,  Tahixham, The Cursed Goomba,  ThirdWall, unknownperson123, WIKIDNEZ, Zavok - Guests: 108 - Bots: 187
Users: 55,635 (2,426 active)
Latest user: franklinbm15

SMW Memory Map

Displaying 3 out of 3 addresses.

View: moderated | waiting (29)


  • Pages:
  • 1
Hijack Address Length Type Description Details
$0081AA 8 bytes Jump (JML/JSL) Modified by Ice Man's 'HDMA v3.5' patch. Hijacks NMI and calls the main routine. [JSL : BRA : NOP #2]
$0081AA 4 bytes Jump (JML/JSL) Hijacked by the Retry System (+ Multiple Checkpoints) v2.06b patch by worldpeace and LX5.
JML, it jumps to the code that turns off HDMA during level transitions (including room respawning).
$0081AA 5 bytes Jump (JML/JSL) Hijacked by the HDMA Bugfixes patch, by Ice Man.

JML : NOP, clears the HDMA enable mirror on specific game modes.
  • Pages:
  • 1