SMW Memory Map
|$0081AA||8 bytes||Jump (JML/JSL)||Modified by Ice Man's 'HDMA v3.5' patch. Hijacks NMI and calls the main routine. [JSL : BRA : NOP #2]|
|$0081AA||4 bytes||Jump (JML/JSL)||Hijacked by the Retry System (+ Multiple Checkpoints) v2.06b patch by worldpeace and LX5.
JML, it jumps to the code that turns off HDMA during level transitions (including room respawning).
|$0081AA||5 bytes||Jump (JML/JSL)||Hijacked by the HDMA Bugfixes patch, by Ice Man.
JML : NOP, clears the HDMA enable mirror on specific game modes.