Misc.
Empty
Sprites
Player
Yoshi
Blocks
I/O
Graphics
Counter
Flag
Timer
Hardware mirror
Pointer
Palettes
Overworld
Camera
Should be 00
Misc.
ASM
Palette
Mario tilemap
Sprite tilemap related
Layer 3
Mario physics
Level data
Pointer
Mode 7 tilemap
Music
Sprite number
Debug
Sound effect
Timer
Graphics
Overworld border
Empty
Objects
Subroutine (JSx FIXME)
Sprite Subroutine (JSx FIXME)
Sprite Misc.
Coordinate
Level number
Controller
Overworld
Sprite physics
Stripe Image
Subroutine (JSR)
Subroutine (JSL)
Sprite subroutine (JSR)
Sprite subroutine (JSL)
SNES Register (PPU)
SNES Register (APU)
SNES Register (Hardware)
SNES Register (Controller)
SNES Register (DMA)
SA-1 Register (Write)
SA-1 Register (Read)
Super FX Register
MSU-1 Register (Read)
MSU-1 Register (Write)
Jump (JMP/JSR)
Jump (JML/JSL)
16-bit Pointer
24-bit Pointer
Opcode
Code
Table
Data
Hex Edit
Miscellaneous
Mario A
Mario B
Mario C
Backup
$008C81
964 bytes
Hex Edit
Modified by Remove Status Bar patch by Lui.
Removes status bar functionality, including initialization, drawing, timer, score, coins, lives, stars (partially) and dragon coins, marking it as freespace. This freespace can be used by other patches (including Remove Status Bar itself).
$008C89
108 bytes
Table
Modified by SMB2-Styled Health Bar , by Demonsul and KilloZappit.
Table that rearranges the status bar to show the health bar appropriately.
$008CC9
12 bytes
Table
Modified by Play as Yoshi: Changes the status bar tilemap to make space for the powerup display.
$008CCD
4 bytes
Data
Modified by Course Clear Coins, by MarioFanGamer.
Changes the bonus star "★x" tiles on the status bar into blank tiles. Conditionally enabled.
$008CCD
2 bytes
Hex Edit
Hijacked by the Yoshi Coin Counter Patch , by Darolac.
Changes the red star icon on the status bar to a yellow coin.
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