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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
SMW Memory Map
Displaying 2 out of 2 addresses. Show Waiting Addresses (2)
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Hijack Address Length Type Description Details
$008C81 964 bytes Hex Edit Modified by "Remove Status Bar" patch. Removes status bar functionality, including initialization, drawing, timer, score, coins, lives, stars (partially) and dragon coins, marking it as freespace.
$008FD8 5 bytes Jump (JML/JSL) Modified by Fire Power Timer patch. Handles fire power timer.

Modified also by Nimono's '3 digit coin counter' patch (5 bytes). Jumps to the main routine. [JSL : NOP]
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