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SMW Memory Map
Displaying 50 out of 837 addresses. Show Waiting Addresses (13)
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Separate each individual keyword with spaces. Surround a phrase with quotes to look for the exact phrase, or with / to use a PCRE regular expression. Prepend with - to exclude a keyword or phrase, with + to require a whole word or phrase, or with -+ to exclude a whole word or phrase. ? matches any character, * matches any amount of characters.
 
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Hijack Address Length Type Description Details
$04F5EC 4 bytes Opcode Modified by 999 lives, fixes where the direction during the "Exchange Lives" system gets stored.
$04F5F3 4 bytes Opcode Modified by 999 lives, fixes where the direction during the "Exchange Lives" system gets stored.
$04F5FA 4 bytes Code Modified by 999 lives, fixes where the direction during the "Exchange Lives" system gets stored.
$04F600 4 bytes Jump (JML/JSL) Modified by 999 lives. This jump draws the extended lives numbers in the "Exchange Lives" system.
$04F604 1 byte Opcode Modified by 999 lives. It writes a RTS here to return to the bank.
$04F605 4 bytes Jump (JMP/JSR) Modified by 999 lives, it's the new table for the arrow that appears during the "Lives Exchange" system.
$04F709 1 byte Code Modified by Lunar Magic; it changes which submaps have the thunder effect enabled, see the ROM Map for more info.
$04F767 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$04FBA2 1 byte Code Modified by Lunar Magic.
$04FD86 2 bytes Code Modified by Lunar Magic.
$04FD89 1 byte Code Modified by Lunar Magic.
$04FD8A 1 byte Opcode Modified by Lunar Magic.
$05803B 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$0580A9 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$0580BF 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$0580C3 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$0580C7 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$0580D3 3 bytes Jump (JMP/JSR) Modified by Lunar Magic.
$0583AD 5 bytes Code Modified by Lunar Magic.
$0583B8 5 bytes Jump (JML/JSL) Modified by Lunar Magic, for a jump to the ExGFX processing routine at $0FF7F0.
$058605 5 bytes Code Modified by Lunar Magic.
$0586A1 17 bytes Code Modified by Lunar Magic.
$0586F7 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$05879D 5 bytes Code Modified by Lunar Magic.
$058A18 3 bytes Opcode Modified by Lunar Magic. Changes "AND.W #$01F0" to "AND.W #$3FF0".
$058A65 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$058AF4 3 bytes Opcode Modified by Lunar Magic. Changes "AND.W #$01F0" to "AND.W #$3FF0".
$058B22 1 byte Code Modified by Lunar Magic.
$058B45 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$058BE6 3 bytes Opcode Modified by Lunar Magic. Changes "AND.W #$01F0" to "AND.W #$3FF0".
$058C33 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$058CD9 3 bytes Opcode Modified by Lunar Magic. Changes "AND.W #$01F0" to "AND.W #$3FF0".
$058D2A 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
$058DA4 5 bytes Code Modified by Lunar Magic.
$058DB1 3 bytes Code Modified by Lunar Magic.
$058DB9 3 bytes Code Modified by Lunar Magic.
$058DCA 2 bytes Code Modified by Lunar Magic.
$058E12 3 bytes Code Modified by Lunar Magic.
$05B15D 3 bytes Code Modified by Lunar Magic. Part of the Sprite 19 fix.
$05B1A3 7 bytes Code Modified by Lunar Magic.
$05C40C 5 bytes Code Modified by Lunar Magic.
$05C727 5 bytes Jump (JML/JSL) Modified by On/Off Layer 2 Generator Fix, by GreenHammerBro.

JML : NOP, modifies the on/off Layer 2 scroll command to reset the "hit ground" flag when rising.
$05C75D 6 bytes Jump (JML/JSL) Modified by On/Off Layer 2 Generator Fix, by GreenHammerBro.

JML : NOP #2, modifies the on/off Layer 2 scroll command to set a "hit ground" flag, shaking the screen and playing a sound only once.
$05CC66 2 bytes Hex Edit Modified by Course Clear Coins, by MarioFanGamer.

BRA $1C, disables awarding a 1-up if the tens and ones digit of the timer are both equal to the tens digit of bonus stars received. Optionally enabled.
$05CC84 5 bytes Jump (JML/JSL) Hijacked by NSMB Star Coins: This one saves all collected coins through beating a level with a goal post/sphere.
$05CD51 2 bytes Data Modified by Course Clear Coins, by MarioFanGamer.

Replaces the red "★" on the "COURSE CLEAR!" text with a yellow coin icon.
$05CF12 12 bytes Hex Edit Modified by Course Clear Coins, by MarioFanGamer.

INC $13CC : BRA $07 : NOP #7, modifies the "COURSE CLEAR!" bonus star awarding routine to award coins instead.
$05CF15 9 bytes Jump (JML/JSL) Modified by the Trust Fund patch. Loads Yoshi Coin count then jumps to the main code with a JML : NOP #2.
$05D79B 6 bytes Code Modified by Lunar Magic.
$05D7B9 4 bytes Jump (JML/JSL) Modified by Lunar Magic.
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