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Winter C3 2021 Content Spotlight
Milon Luxy's "The (not-so) Poyo Jukebox"!
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SMW Memory Map
Displaying 25 out of 1553 addresses. Show Waiting Addresses (3)
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Hijack Address Length Type Description Details
$0090AE 1 byte Hex Edit Modified by the Advanced version of the Super Status Bar patch by GreenHammerBro and Kaijyuu. This is the X position of the item in the item box. It's set according to the !ITEM_X define in the patch, whose default value is the vanilla X position.
$0090B3 1 byte Hex Edit Modified by the Advanced version of the Super Status Bar patch by GreenHammerBro and Kaijyuu. This is the Y position of the item in the item box. It's set according to the !ITEM_Y define in the patch, whose default value is the vanilla Y position.
$0090B8 1 byte Hex Edit Modified by the Advanced version of the Super Status Bar patch by GreenHammerBro and Kaijyuu. This is the YXPPCCCT property byte of the item in the item box. It's set according to the !ITEM_PRIORITY define in the patch, whose default value is the vanilla property byte.
$0090CC 1 byte Hex Edit Modified by the Advanced version of the Super Status Bar patch by GreenHammerBro and Kaijyuu. This is the size of the item in the item box. It's set according to the !ITEM_SIZE define in the patch, whose default value is the vanilla size.
$0090D0 1 byte Opcode Modified by the Advanced version of the Super Status Bar patch by GreenHammerBro and Kaijyuu. This is the return instruction of the status bar item drawing routine, which is converted to a JSL routine.
$0091A6 4 bytes Jump (JML/JSL) Hijacked by the Retry System (+ Multiple Checkpoints) v2.06b patch by worldpeace and LX5.
JML, it jumps to an initialization routine.
$009216 9 bytes Jump (JML/JSL) Modified by undefinied3's New Super Mario Bros Wii - Level Intro patch. It calls the main code through JSL, NOP once, then jumps to a conditional check through JML.
$009322 4 bytes Jump (JML/JSL) Hijacked by UberASMTool.
JML, jumps to the routine that executes both "init" and "main" labels for gamemode specific codes. The init will be executed for the first frame of the gamemode, then the main will be executed for every frame after.
$009322 4 bytes Jump (JML/JSL) UberASM tool and patch's Game Mode hijack.
$009394 4 bytes Jump (JML/JSL) Hijacked by the Intro Logo Patch, by Roy.

JML, handles the Nintendo Logo drawing via DMA.
$00939A 8 bytes Jump (JML/JSL) First hijack of Roy & ghettoyouth's 'Nintendo Presents Logo Expansion' patch (LDY #$3C : LDX #$0F before the JML).
$0093B4 12 bytes Code Second hijack of Roy & ghettoyouth's 'Nintendo Presents Logo Expansion' patch. Handles an OAM loop before the JML.
$0093C0 5 bytes Code Modified by AddmusicK.
Changes the "Nintendo Presents" song number, and changes "STA $1DFC" to "STA $1DFB" (since it's changed from SFX to song).
$0093D7 9 bytes Jump (JML/JSL) Modified by Nintendo Presents Custom Palette, by Roy.

JSL : NOP #5, replaces the palette load and background color settings for the "Nintendo Presents" object.

Hijacked also by undefinied3's New Super Mario Bros Wii Level Intro. It calls a routine that determines when to upload custom palettes for the level intro preview. Two NOPs are written after the JSL. [JSL : NOP #2]
$0093E6 4 bytes Jump (JML/JSL) Modified by "Mode 7 Game Over Screen" patch. Upload palette for mode 7 image.
$0093F7 5 bytes Code Modified by Lunar Magic.
$00940F 4 bytes Jump (JML/JSL) Hijacked by the Intro Logo Patch, by Roy.

JML, handles the fade-in and fade-out of the Nintendo logo.
$009471 5 bytes Code Modified by Lunar Magic.
$009476 5 bytes Jump (JML/JSL) Modified by "Mario + Animated Tile ExGFX" patch. Load default Mario and Animation graphics for credits.
$0094A0 3 bytes Hex Edit Modified by AddmusicK.
BRA + : NOP : +, skips over the JSR to the vanilla routine that uploads the credits music data.
$0094B3 1 byte Hex Edit Modified by AddmusicK.
Changes the song number of the castle destruction cutscene.
$0094FD 4 bytes Jump (JML/JSL) Hijacked by the Free up RAM $7F:8000 patch by DiscoTheBat and Ersanio.
Replaces JSL $7F8000 with a JSL to the OAM clear routine in freespace.
$0095AB 4 bytes Jump (JML/JSL) Hijacked by the Free up RAM $7F:8000 patch by DiscoTheBat and Ersanio.
Replaces JSL $7F8000 with a JSL to the OAM clear routine in freespace.
$0095B6 3 bytes Code Modified by Lunar Magic.
$0095E9 13 bytes Code Modified by Lunar Magic.
Pages: « 1 2 3 4 5 6 762 63 » Per Page: 25 50 75 100 150 500 All

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