Views: 773,015,242
24 users online: Aeon,  Aja,  Alice3173, Atomic_Chameleon, birdbrained, DustyDivine,  Eevee,  fsvgm777, Fullcannon, GamecraftOriginal,  Giftshaven,  Gloomy, izaguirrefermin28, Jolpengammler, KBF, Kit, LucasMegaStriker,  Luigi-San, Maxodex, NGB,  Ninja Boy, placeholdertest, Spektre, ToxicRave - Guests: 80 - Bots: 180Users: 40,598 (1,831 active)
Latest: Tather
Tip: Only use a few different kinds of enemies per level. Overdoing it can make your level feel disjointed and clunky.Not logged in.
SMW Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (3)
Hexadecimal number for a partial address. 6-digit number for a full address. Use - to denote a range. Use , to list more than one address.
Enable JavaScript to use multiple regions.
Hold control to select multiple. Check "All" to select all at once.

Separate each individual keyword with spaces. Surround a phrase with quotes to look for the exact phrase, or with / to use a PCRE regular expression. Prepend with - to exclude a keyword or phrase, with + to require a whole word or phrase, or with -+ to exclude a whole word or phrase. ? matches any character, * matches any amount of characters.
Per Page: 25 50 75 100 150 500 All
RAM Address Length Type Description Details
$7E0016 1 byte I/O Controller buttons newly pressed this frame. Format: byetUDLR.
b = B only; y = X or Y; e = select; t = Start; U = up; D = down; L = left, R = right.
Per Page: 25 50 75 100 150 500 All

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 9


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented