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SMW Memory Map

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RAM Address Length Type Description Details
$7E13CC 1 byte Counter The value you store here is the amount of coins that are being added up, once per frame, to the total (done by incrementing the coin count and decrementing $13CC until 0). This is originally to allow the coin incrementing animation instead of instantly showing the total. This is handled by a code at $008F1D-$008F27.

Usually, $7E:13CC is either #$00 or #$01 (Sprite $7E (unused flying red coin)), but it can be set to other values in order to add up multiple coins at once.
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