Views: 828,850,416
31 users online: 7 up, Big Brawler,  BTD6_maker, chickaDEE Magazine, Daizo Dee Von, Darkbloom, Darolac, DasFueller, GamerMario101, h.carrell, Heraga, idealiter, JamesD28, Katerpie, kellykelster,  KevinM, KokyuDosa, LOLRyan2006 Mario Fan, lx5, mariosr,  Maxodex, mikairanutshack,  MM102, ninj, Nowieso,  Pinci, Sping bot, SquidMan_Raps, TheMorganah,  Thomas, Vawlpe - Guests: 80 - Bots: 89 Users: 44,408 (2,518 active)
Latest: MarioLover62
Tip: When making your overworld, mix the terrain up! Angled land and multiple colors looks much more interesting than square land and plain colors.Not logged in.
SMW Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (31)
Hexadecimal number for a partial address. 6-digit number for a full address. Use - to denote a range. Use , to list more than one address.
Enable JavaScript to use multiple regions.
Hold control to select multiple. Check "All" to select all at once.

Separate each individual keyword with spaces. Surround a phrase with quotes to look for the exact phrase, or with / to use a PCRE regular expression. Prepend with - to exclude a keyword or phrase, with + to require a whole word or phrase, or with -+ to exclude a whole word or phrase. ? matches any character, * matches any amount of characters.
Per Page: 25 50 75 100 150 500 All
RAM Address Length Type Description Details
$7E145A 2 bytes Misc. Used in the Layer 3 images to control the Y speed of Layer 3. This address is used primarily for the rising/falling Layer 3 tide.
Per Page: 25 50 75 100 150 500 All

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 23


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy