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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex editing. See $0584DB and $0584E2 in the ROM map.
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SMW Memory Map
Displaying 2 out of 2 addresses. Show Waiting Addresses (32)
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ROM Address Length Type Description Details
$00816A 522 bytes Misc. SMW's NMI routine. For more information, see here.
$008293 1 byte Misc. How many scanlines the status bar uses during a regular level.
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