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SMW Memory Map

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ROM Address Length Type Description Details
$009051 40 bytes Subroutine (JSR) Subroutine used to convert the player's bonus stars from hexadecimal to decimal, and then write them to the status bar. Note that this only writes them as single-tile 8x8 digits, though; the main status bar's code at $008FAF is responsible for later converting these small digits to the 8x16 numbers actually seen in-game.
$009053 3 bytes Layer 3 Change to EAEAEA to get rid of the small bonus stars. Use in conjunction with address $00:9068
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