Banner
Views: 794,895,628
Time:
17 users online: bandicoot, CourtlyHades296, Darkwoon, Digital Entertainment, DJLocks, Flippn'Fences, Gamma V, Gustavitos, Holy Shinx, Ladida, lx5,  Ninja Boy, OGS93, Pink Gold Peach, Tattletale, Yagami, Yume Nikki Fan - Guests: 59 - Bots: 204 Users: 41,486 (1,495 active)
Latest: JayPea13
Tip: The multiple midpoints patch can also be used to move a level's normal midpoint.Not logged in.
SMW Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (2)
Filter
Link
Address
Hexadecimal number for a partial address. 6-digit number for a full address. Use - to denote a range. Use , to list more than one address.
Length
Type
Enable JavaScript to use multiple regions.
Region
Hold control to select multiple. Check "All" to select all at once.

Type
Description
Separate each individual keyword with spaces. Surround a phrase with quotes to look for the exact phrase, or with / to use a PCRE regular expression. Prepend with - to exclude a keyword or phrase, with + to require a whole word or phrase, or with -+ to exclude a whole word or phrase. ? matches any character, * matches any amount of characters.
 
Per Page: 25 50 75 100 150 500 All
ROM Address Length Type Description Details
$009A1F 47 bytes Subroutine (JSR) Writes the Map16 data for Ludwig/Morton/Roy's boss battle room.
$009A40 is what tile the lava tiles in the Morton/Ludwig/Roy battles act like (by default: 05). Only Map16 page 00 is usable.
Per Page: 25 50 75 100 150 500 All

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • SMBX Community
  • ROMhacking.net
  • MFGG