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SMW Memory Map
Displaying 1 out of 1 addresses. Show Waiting Addresses (2)
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ROM Address Length Type Description Details
$02D800 4 bytes Sprite tilemap related Tilemap: Ball 'n' Chain's Spiked Ball (Changing this will freeze the game!)
It's actually a routine which is used to waste time (6 NOPs + RTS) for the math registers, but Nintendo uses it for the tilemap, too. A typical example of executable tables.
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