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SMW Memory Map

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ROM Address Length Type Description Details
$03CDEF 31 bytes Sprite subroutine (JSR) Subroutine that runs for Lemmy Koopa and Wendy O. Koopa's "descending" phase.

Updates Lemmy/Wendy's Y speed and position when the phase timer isn't 0. When the timer reaches 0, this routine clears the dummy sprite slots, sets the phase timer and resets the Lemmy/Wendy phase to 0 (in pipe).
$03CE01 1 byte Timer How long until Lemmy/Wendy and enemies energe from the pipes.
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