SMW Memory Map
Displaying 18 out of 3118 addresses.
View: moderated | waiting (74)
ROM Address | Length | Type | Description | Details |
---|---|---|---|---|
$0DFD8C | 24 bytes | Layer 3 | Layer 3 ROY KOOPA and attributes (sprite name) | |
$0DFDA4 | 16 bytes | Layer 3 | Layer 3 BOWSER and attributes (sprite name) | |
$0DFDB4 | 28 bytes | Layer 3 | Layer 3 LEMMY KOOPA and attributes (sprite name) | |
$0DFDD0 | 32 bytes | Layer 3 | Layer 3 WENDY O.KOOPA and attributes (sprite name) | |
$0DFDF0 | 26 bytes | Layer 3 | Layer 3 IGGY KOOPA and attributes (sprite name) | |
$0DFE0A | 28 bytes | Layer 3 | Layer 3 LARRY KOOPA and attributes (sprite name) | |
$0DFE26 | 35 bytes | Layer 3 | Layer 3 LUDWIG VON KOOPA and attributes (sprite name) | |
$0DFE4F | 16 bytes | Layer 3 | Layer 3 PUMPKIN and attributes (sprite name) | |
$0DFE63 | 16 bytes | Layer 3 | Layer 3 PIDGIT and attributes (sprite name) | |
$0DFE77 | 25 bytes | Layer 3 | Layer 3 MASK KOOPAS and attributes (sprite name) | |
$0DFE9F | 353 bytes | Empty | Unused data. Warning: the 0x12 FF bytes before this are NOT unused data (used in credits). | |
$0E8D99 | 2 bytes | Misc. | SPC Main Volume. Default is $7F,$7F | |
$0E8D9E | 1 byte | Misc. | High byte of the address that the echo buffer will be placed at in audio ram. The low byte is ignored. Default is $60 = ($6000 in audio RAM) | |
$0E8DB1 | 16 bytes | Misc. | SPC FIR Filter. x70FB1 - FIR Filter 1, like $F1 $XX $YY $00 x70FB9 - FIR Filter 2, like $F1 $XX $YY $01 |
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$0E98C5 | 1 byte | Music | Special World overworld music - Change to 76 to start right at the beginning of the SMB theme, or 74 to include the short drum intro normally at the beginning of the loop. | |
$0EF0F0 | 3856 bytes | Empty | Empty | |
$0F8000 | 28560 bytes | Music | Instrument data. | |
$0FEF90 | 4208 bytes | Empty | Empty | |