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YI Memory Map - Waiting Addresses
Displaying 1 out of 1 waiting addresses. Show Moderated Addresses
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RAM Address Length Type Description Details Submitter
$7E19DA 1062 bytes Level Data Set and used during level load: This one holds the Map16 tile number for the current tilemap. This allows the game to place different Map16 objects in different tilesets while using the same object. MarioFanGamer
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