$018BEF
|
4 bytes |
Opcode |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
BRA, skips the restoring of positions of the two tiles GFX routine of sprites 0 to 13. |
MarioFanGamer |
$018C00
|
3 bytes |
Jump (JMP/JSR) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
JSR, causes the GFX routine of 2 tiles high sprites 0 to 13 to use the routine at $019D67. |
MarioFanGamer |
$01933F
|
4 bytes |
Jump (JML/JSL) |
Modified by Solid Slope Assist Tile by MarioFanGamer.
Modifies Sprite Vertical collision for tile 131 to act like slope assist tile. |
RussianMan |
$019B44
|
5 bytes |
Jump (JML/JSL) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
JML : NOP, adds a separate graphics code for shellless causes when they're killed and fall down the screen. |
MarioFanGamer |
$019D7B
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
JML, adds a separate graphics code for Koopas for the generic sprite graphics routine at $019D5F. |
MarioFanGamer |
$01B047
|
1 byte |
Hex Edit |
Change from D0 (BNE) to 80 (BRA) to allow swimming fishes (sprite 15 and 16) to swim everywhere e.g. don't require water anymore. |
Ice Man |
$01B9EF
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
JML, modifies the graphics code of Net Koopas to offset their head. |
MarioFanGamer |
$01E655
|
4 bytes |
Jump (JML/JSL) |
Hijacked by the Killed Springboard Fix patch, by Kevin simple.
JML, causes springboards to check for their sprite state and thus only catch the player when they aren't in state 4 (smoke / killed with a spin jump) when the miscellaneous sprite timer is set. |
MarioFanGamer |
$02E266
|
4 bytes |
Jump (JML/JSL) |
Hijacked by the P-Switch Solid Directional Coins path by JamesD28.
Runs the solid sprite routine for the directional coin sprite if the blue P-switch is active. |
Fernap |
$02EC06
|
36 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the horizontal tile offsets (left facing) of the Super Koopas. |
MarioFanGamer |
$02EC2A
|
36 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the horizontal tile offsets (facing right) of the Super Koopas. |
MarioFanGamer |
$02EC4E
|
36 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the vertical tile offsets of the Super Koopas. |
MarioFanGamer |
$02EC72
|
36 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the tile numbers of the Super Koopas. |
MarioFanGamer |
$02EC96
|
36 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the YXPPCCCT properties of the Super Koopas. |
MarioFanGamer |
$02ECBA
|
36 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the tile size of the Super Koopas. |
MarioFanGamer |
$02ECE1
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
JML, sets the frame counter for the fluttering animation and marks whether the Super Koopa has got a red cape or yellow cape. |
MarioFanGamer |
$02ED20
|
95 bytes |
Jump (JML/JSL) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Modifies the Super Koopa's graphics routine to be compatible with the new Koopa graphics. |
MarioFanGamer |
$038964
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
JSL, causes sliding blue Koopas to call the generic graphics routine at $019D5F. |
MarioFanGamer |
$038970
|
2 bytes |
Opcode |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
BNE, skips the code which sets the sprite tile number for sliding Koopas when the branch is taken. |
MarioFanGamer |
$038982
|
2 bytes |
Opcode |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
BNE, skips the code which sets the sprite tile number for sliding Koopas when the sprite turns into a blue shellless Koopa. |
MarioFanGamer |
$03BB4F
|
2 bytes |
Hex Edit |
Position of OW level names. Increase/decrease by 1 to make it move up to the right/left, increase/decrease by 20 to make it move down/upwards.
Note that #$8B should be considered the low byte for the address, not #$50.
Originally the routine is at $049D22 but Lunar Magic hijacks level names on the overworld and therefore this is the correct address if you want to change the position of the level names on the overworld. |
Ice Man |
$03C0C8
|
4 bytes |
Jump (JML/JSL) |
Modified by Easy Mode 7 Patch.
Fixes the Iggy/Larry battle mode. |
Bench-kun |
$048F6D
|
2 bytes |
Code |
Modified by Lunar Magic. |
FuSoYa |
$04E65C
|
4 bytes |
Jump (JML/JSL) |
Modified by the Multiple Overworld Earthquakes Patch, by Ersanio.
JML, hijacks the OW earthquake event routine so it accepts a list of pre-set levels as triggers. |
Major Flare |
$07F37A
|
1 byte |
Data |
Modified by the P-Switch Solid Directional Coins path by JamesD28.
Changes the default value of $1662 for the directional coin sprite to $0C (for 16x16 clipping)
|
Fernap |
$07F50C
|
1 byte |
Data |
Modified by the P-Switch Solid Directional Coins path by JamesD28.
Changes the default value of $166E for the directional coin sprite to $A2 (enables "Don't use default interaction" and "Process interaction every frame").
|
Fernap |
$07F659
|
4 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Sets the 2 tile death frame / bit 5 of $190F for the shellless Koopas. |
MarioFanGamer |
$0CA8D8
|
7 bytes |
Table |
Hijacked by the Cutscene BabyYoshis/Eggs Palette Change patch, by Francium and yoshifanatic.
Changes the colours for every baby Yoshi in the Yoshi House cutscene of the credits. By default, the values are the same as in vanilla SMW. |
MarioFanGamer |
$0CA90A
|
5 bytes |
Jump (JML/JSL) |
Hijacked by the Cutscene BabyYoshis/Eggs Palette Change patch, by Francium and yoshifanatic.
JSL : NOP, hijacks the eggs' properties in the credits to be individualised for each egg. |
MarioFanGamer |
$0CAF35
|
2 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Shifts the head by an offset of the Yellow Koopa in the enemy credits roll. |
MarioFanGamer |
$0CAF41
|
2 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Shifts the head by an offset of the Blue Koopa in the enemy credits roll. |
MarioFanGamer |
$0CAF45
|
2 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Shifts the head by an offset of the Green Koopa in the enemy credits roll. |
MarioFanGamer |
$0CAF51
|
2 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Shifts the head by an offset of the Red Koopa in the enemy credits roll. |
MarioFanGamer |
$0CB091
|
2 bytes |
Table |
Hijacked by Koopa head shifter + 2Tiles ShellLess Koopa patch by Isikoro.
Changes the sprite tilemap of the Super Koopas in the enemy credits roll. |
MarioFanGamer |
$0CD864
|
5 bytes |
Jump (JML/JSL) |
Hijacked by the Cutscene BabyYoshis/Eggs Palette Change patch, by Francium and yoshifanatic.
JSL : NOP, hijacks the eggs' properties in the castle destruction cutscenes to be individualised on a per-cutscene basis. |
MarioFanGamer |
$0DA62B
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Lunar Magic.
JML, adds a check for item memory index 3 for green star blocks and question mark blocks with Yoshi which causes these blocks to always be placed if the sublevel uses said item memory index. |
MarioFanGamer |
$0DA916
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Lunar Magic.
JML, adds a check for item memory index 3 for coin objects which causes coins to always be placed if the sublevel uses said item memory index. |
MarioFanGamer |
$0DB318
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Lunar Magic.
JML, adds a check for item memory index 3 for Dragon Coin objects which causes Dragon Coins to always be placed if the sublevel uses said item memory index. |
MarioFanGamer |
$0DB384
|
4 bytes |
Jump (JML/JSL) |
Hijacked by Lunar Magic.
JML, adds a check for item memory index 3 for blue coins objects which causes blue coins to always be placed if the sublevel uses said item memory index. |
MarioFanGamer |
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