The Member/Staff of the Month thread for October is now up. Find it here.
It may also interest you to know that Halloween events will start in a couple of days. Stay tuned for updates.
New Board Feature & Problems
I myself do not know when this was implemented, but it's a neat-o feature. If you look at the top right corner, you see something like:
Users: 7,409 (1,457 active)
It shows how many of the members are actually active and visit regularly. As can be seen, we don't have a lot in comparison to our actual number of registered users...
There's also a check box in the member list searcher that enables showing active and inactive accounts in your searches.
Hope that clears any questions up.
Release of Lunar Magic 1.64
What better moderator to deliver this news than me, a YI hacker. >.>
Anyway, for all you SMW hackers, this is the news for you. For all you users that don't give a crap about SMW, this probably won't interest you at all.
FuSoYa, today, has released Lunar Magic 1.64. Although the new build mostly contains bug fixes, it also has some added features, such as (in FuSoYa's words) "support for customizing the display of custom sprites in the editor". That's probably the only update most of you will care about though.
I've opened two additional ports for the IRC server. The setup is now as follows:
Normal connection is avaliable on port 6667 and 8067. SSL is available on port 6666 and 6697.
Also, PLEASE STOP BUMPING YOUR OWN THREADS WITHOUT CONTRIBUTING TO THE TOPIC!!! Bumping it to ask another question is okay, but bumping for more attention is not.
Bad example: "I SAID HELP ME WHY DO YOU IGNORE ME I HATE YOU" (The bad language and caps spam is beside the point.)
Good example: "Okay, I understand how to insert the graphics, but the colors are all messed up." (Assuming the original thread was on how to insert graphics and it's your own thread. Bumping others's threads is still bad.)
On a slightly different note, the September Member of the Month has been decided. Link!
SMWC's first "chocolate" level contest
It's here. The contest everyone has been waiting for has finally arrived - the "no-holds-barred" level design contest.