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YI ROM Map
Displaying 577 addresses. (approximately 52.53% complete) Show waiting addresses (1) - Submit address
Address Length Type Description
$008000 85 bytes ASM This is the starting address for YI. This takes care of basic initialization such as disabling IRQ, HDMA, DMA, clearing the SPC ports, enabling F-blank, disabling emulation mode, disabling decimal mode, initializing the direct page, and setting up the stack, among other things.
$00816A 207 bytes Pointer Gamemode subroutine table, 3 bytes per entry.
$008275 2 bytes Empty Empty (filled with FF)
$0082D0 19 bytes ASM Copies SPC program
$0083CD 34 bytes Subroutine Subroutine that handles fading effects.
$00841F 140 bytes Subroutine Music uploader subroutine
$00851C 16 bytes Music Item-Denial table for each music track: $01-$7F: disable items, $00 and $80-$FF: enable items
$008543 142 bytes ASM Music uploader controller
$0085D2 10 bytes Subroutine Subroutine that plays sound effects
$00B039 768 bytes Graphics List of sprite GFX file numbers (1 byte each) that make up each sprite set (6 files per set).
$00BFF6 10 bytes Empty Empty (filled with FF)
$00DE44 35 bytes Super FX Calls a Super FX routine, Register X = Bank, Register A = Address
$00E552 1024 bytes Table Lookup table for function y = 1/x, copied into $702200-$7025FF (Used by GSU to divide. It does not have a hardware divide so this lookup table is used instead)
$00F7A9 2039 bytes Empty Empty (filled with FF)
$00FFA0 5 bytes Misc. ROM build date and time. On a U 1.0 ROM, it's 11:19 am on July 31st, 1995
$00FFA5 11 bytes Empty Empty (filled with FF)
$00FFB0 2 bytes Misc. ROM registration: Maker code (ASCII): "01" (Nintendo)
$00FFB2 4 bytes Misc. ROM registration: Game code (ASCII): "YI  "
$00FFB6 6 bytes Misc. ROM registration: reserved (all $00)
$00FFBC 1 byte Misc. ROM registration: Expansion FLASH Size ($00 = none)
$00FFBD 1 byte Misc. ROM registration: Super FX RAM size ($05 = 32KB)
$00FFBE 1 byte Misc. ROM registration: Special version ($00 = not special)
$00FFBF 1 byte Misc. ROM registration: Chipset sub-type ($00)
$00FFC0 21 bytes Misc. ROM header: Cartridge title (ASCII): "YOSHI'S ISLAND       "
$00FFD5 1 byte Misc. ROM header: ROM Makeup ($20 = LoROM)
$00FFD6 1 byte Misc. ROM header: Chipset ($15 = ROM + SuperFX + RAM + SRAM)
$00FFD7 1 byte Misc. ROM header: ROM size ($0B = 2MB)
$00FFD8 1 byte Misc. ROM header: SRAM size
$00FFD9 1 byte Misc. ROM header: Region ($01 = NTSC)
$00FFDA 1 byte Misc. ROM header: $33 (fixed value)
$00FFDB 1 byte Misc. ROM header: Version ($00 = 1.0)
$00FFDC 2 bytes Misc. ROM header: Checksum complement (inverted bits)
$00FFDE 2 bytes Misc. ROM header: Checksum
$00FFE0 4 bytes Misc. 2 unused native vectors
$00FFE4 2 bytes Misc. Native COP vector (unused)
$00FFE6 2 bytes Misc. Native BRK vector (unused)
$00FFE8 2 bytes Misc. Native ABORT vector (unused)
$00FFEA 2 bytes Misc. Native NMI vector (vblank)
$00FFEC 2 bytes Misc. Native RESET vector (unused)
$00FFEE 2 bytes Misc. Native IRQ vector
$00FFF0 4 bytes Misc. 2 unused emulation vectors
$00FFF4 2 bytes Misc. Emulation COP vector (unused)
$00FFF6 2 bytes Misc. Emulation BRK vector (unused)
$00FFF8 2 bytes Misc. Emulation ABORT vector (unused)
$00FFFA 2 bytes Misc. Emulation NMI vector (unused)
$00FFFC 2 bytes Misc. Emulation RESET vector
$00FFFE 2 bytes Misc. Emulation IRQ vector (unused)
$028000 72 bytes Sprite Palette Yoshi colors used in-level. Arranged by translevel number.
$02FFD7 41 bytes Empty Empty (filled with FF)
$038000 1326 bytes Pointer Long pointers to sprite init routines in sprite ID order ($000 - $1B9)
$03852E 1326 bytes Pointer Long pointers to sprite main routines in sprite ID order ($000 - $1B9)
$038A5C 1326 bytes Pointer Long pointers to sprite head bop routines in sprite ID order ($000 - $1B9)
$038F8A 1326 bytes Pointer Long pointers to sprite riding Yoshi routines in sprite ID order ($000 - $1B9)
$03A364 300 bytes Subroutine Subroutine that spawns sprites
$03FEEE 274 bytes Empty Empty (filled with FF)
$0489B8 8 bytes Sprite Palette Shy Guy Colors (Green, Red, Yellow, Pink)
$05C6FD 16 bytes Misc. Table of '?' bucket rotation effects
$05FFC4 60 bytes Empty Empty (filled with FF)
$06FEAA 342 bytes Empty Empty (filled with FF)
$07FF47 185 bytes Empty Empty (filled with FF)
$089FD0 48 bytes Empty Empty (filled with 01)
$09AF70 206 bytes Empty Empty (filled with 01)
$09EDCE 624 bytes Empty Empty (filled with 01)
$09F18F 687 bytes Empty Empty (filled with 01)
$0B9787 121 bytes Empty Empty (filled with 01)
$0BF3B7 3145 bytes Empty Empty (filled with FF)
$0CDACA 24 bytes Sprite Palette Color of Kamek's first magic spell; 2 bytes per boss battle.
$0CDAE2 24 bytes Sprite Palette Color of Kamek's second magic spell; 2 bytes per boss battle.
$0CDAFA 12 bytes Music Music value used for each boss battle: $0A is x-4 boss music (or for level header music setting 7 or 8, $0A becomes the longer intro used in piranha & raven), and $0C is x-8 boss music
$0CFF69 151 bytes Empty Empty (filled with FF)
$0DFC83 893 bytes Empty Empty (filled with FF)
$0EA131 7 bytes Subroutine Barney Bubble init subroutine
$0EFF82 126 bytes Empty Empty (filled with FF)
$0FE056 6058 bytes Empty Empty (filled with FF)
$0FFC80 896 bytes Misc. Tilemap Tilemap for the Title Screen logo
$108B05 16 bytes Level Data Table (one byte entries):
The number of bits to copy for each piece of variable-sized header information, in level header order. The final $00 marks the end. Used by $108B15.
$108B15 72 bytes Subroutine Level header decompression routine: copies variable-sized pieces of header data into separate addresses in RAM starting at $7E0134
$11B0FB 4 bytes Bandit Mini-Game Table of distances that the Gather Coins cannon rotates
$11B0FF 4 bytes Bandit Mini-Game Table of distances that the Gather Coins cannon and platform will move along the white track
$11B103 4 bytes Bandit Mini-Game Table of speeds that the Gather Coins cannon rotates
$15FFD3 45 bytes Empty Empty (filled with FF)
$17B781 384 bytes Map X-coordinates for checkpoints along Yoshi's walking path after beating a level; 8 bytes per level
$17B901 384 bytes Map Y-coordinates for checkpoints along Yoshi's walking path after beating a level; 8 bytes per level
$17BDAE 16 bytes Map X-coordinates of each Yoshi on the world 1 map
$17BDBE 16 bytes Map X-coordinates of each Yoshi on the world 2 map
$17BDCE 16 bytes Map X-coordinates of each Yoshi on the world 3 map
$17BDDE 16 bytes Map X-coordinates of each Yoshi on the world 4 map
$17BDEE 16 bytes Map X-coordinates of each Yoshi on the world 5 map
$17BDFE 16 bytes Map X-coordinates of each Yoshi on the world 6 map
$17BE0E 16 bytes Map Y-coordinates of each Yoshi on the world 1 map
$17BE1E 16 bytes Map Y-coordinates of each Yoshi on the world 2 map
$17BE2E 16 bytes Map Y-coordinates of each Yoshi on the world 3 map
$17BE3E 16 bytes Map Y-coordinates of each Yoshi on the world 4 map
$17BE4E 16 bytes Map Y-coordinates of each Yoshi on the world 5 map
$17BE5E 16 bytes Map Y-coordinates of each Yoshi on the world 6 map
$17E18E 10 bytes Map (X, X, Y, B, A) Button sequence that unlocks the Mini-Battle menu
$17F7C3 1332 bytes Level Data Level data long pointers, two per level, in translevel ID order ($00-$DD):
First is header/object/screen exit (all in one)
Second is sprite data
$18B3F2 74280 bytes Layer 1 Tilemap MAP16 page tables: data is word-sized SNES VRAM tilemap, split up into pages $00-$A7 and then further into 8-byte (4-word) chunks representing a single 16x16 tile (4 8x8 entries together)
$20B0B6 15992 bytes Sound Effect Waves crashing on island (BRR)
$20EF2F 2339 bytes Sound Effect Seagulls on island (BRR)
$21B3FB 19461 bytes Empty Empty (filled with FF)
$229333 682 bytes Text Intro cutscene message box text:

"This paradise is Yoshi's Island, where all the Yoshies live. They are all in an uproar over the baby that fell from the sky. Wait! The baby seems to know where he wants to go. The bonds between the twins informs each of them where the other one is. The Yoshies decide to carry the baby to his destination via a relay system. Now begins a new adventure for the Yoshies and Baby Mario."
$229825 140 bytes Text "Hovering Jump" message box text (from Welcome level)
$2298C7 225 bytes Text "Making Eggs" message box text (from level 1-1)
$22C20B 38 bytes Text "Try this stage again?" text
$22C248 47 bytes Text "Restart from the middle ring?" text
$22D348 44216 bytes Empty Empty (filled with FF)
$248000 32768 bytes Graphics Uncompressed tile graphics, 4bpp, 32 bytes per 8x8 tile, 1024 tiles
$258000 32768 bytes Graphics Uncompressed tile graphics, 4bpp, 32 bytes per 8x8 tile, 1024 tiles
$268000 32768 bytes Graphics Block of two 256x128 Super FX bitmaps, separated by high & low nibble (map screen icons)
$278000 16384 bytes Graphics Block of two 256x64 Super FX bitmaps, separated by high & low nibble (selection screen & bonus screen icons)
$27C000 16384 bytes Graphics Uncompressed tile graphics, 4bpp, 32 bytes per 8x8 tile, 512 tiles
$288000 32768 bytes Graphics Block of two 256x128 Super FX bitmaps, separated by high & low nibble
$298000 32768 bytes Graphics Block of two 256x128 Super FX bitmaps, separated by high & low nibble
$2A8000 32768 bytes Graphics Block of two 256x128 Super FX bitmaps, separated by high & low nibble
$2B8000 32768 bytes Graphics Block of two 256x128 Super FX bitmaps, separated by high & low nibble
$2C8000 32768 bytes Graphics Block of two 256x128 Super FX bitmaps, separated by high & low nibble (mostly island cutscene)
$2D8000 26624 bytes Graphics Uncompressed tile graphics, 2bpp, 16 bytes per 8x8 tile, 1664 tiles
$2DE800 6144 bytes Graphics Uncompressed tile graphics, 4bpp, 32 bytes per 8x8 tile, 192 tiles
$2E8000 15360 bytes Graphics Block of two 256x60 Super FX bitmaps, separated by high & low nibble (French & German icon graphics)
$2EBC00 3305 bytes Graphics LC_LZ1 file $000: 4bpp, 4kb
$2EC8E9 3186 bytes Graphics LC_LZ1 file $001: 4bpp, 4kb
$2ED55B 3289 bytes Graphics LC_LZ1 file $002: 4bpp, 4kb
$2EE234 3191 bytes Graphics LC_LZ1 file $003: 4bpp, 4kb
$2EEEAB 2638 bytes Graphics LC_LZ1 file $004: 4bpp, 4kb
$2EF8F9 2419 bytes Graphics LC_LZ1 file $005: 4bpp, 4kb
$2F826C 2892 bytes Graphics LC_LZ1 file $006: 4bpp, 4kb
$2F8DB8 2970 bytes Graphics LC_LZ1 file $007: 4bpp, 4kb
$2F9952 3096 bytes Graphics LC_LZ1 file $008: 4bpp, 4kb
$2FA56A 2401 bytes Graphics LC_LZ1 file $009: 4bpp, 4kb
$2FAECB 2789 bytes Graphics LC_LZ1 file $00A: 4bpp, 4kb
$2FB9B0 2241 bytes Graphics LC_LZ1 file $00B: 4bpp, 4kb
$2FC271 3120 bytes Graphics LC_LZ1 file $00C: 4bpp, 4kb
$2FCEA1 3353 bytes Graphics LC_LZ1 file $00D: 4bpp, 4kb
$2FDBBA 3232 bytes Graphics LC_LZ1 file $00E: 4bpp, 4kb
$2FE85A 2925 bytes Graphics LC_LZ1 file $00F: 4bpp, 4kb
$2FF3C7 1175 bytes Graphics LC_LZ1 file $010: 2bpp, 2kb
$2FF85E 1420 bytes Graphics LC_LZ1 file $011: 2bpp, 2kb
$2FFDEA 1139 bytes Graphics LC_LZ1 file $012: 2bpp, 2kb
$30825D 388 bytes Graphics LC_LZ1 file $013: 2bpp, 2kb
$3083E1 1269 bytes Graphics LC_LZ1 file $014: 2bpp, 2kb
$3088D6 911 bytes Graphics LC_LZ1 file $015: 2bpp, 2kb
$308C65 872 bytes Graphics LC_LZ1 file $016: 2bpp, 2kb
$308FCD 1300 bytes Graphics LC_LZ1 file $017: 2bpp, 2kb
$3094E1 1611 bytes Graphics LC_LZ1 file $018: 2bpp, 2kb
$309B2C 1198 bytes Graphics LC_LZ1 file $019: 2bpp, 2kb
$309FDA 758 bytes Graphics LC_LZ1 file $01A: 2bpp, 2kb
$30A2D0 1422 bytes Graphics LC_LZ1 file $01B: 2bpp, 2kb
$30A85E 1891 bytes Graphics LC_LZ1 file $01C: 2bpp, 2kb
$30AFC1 1569 bytes Graphics LC_LZ1 file $01D: 2bpp, 2kb
$30B5E2 1618 bytes Graphics LC_LZ1 file $01E: 2bpp, 2kb
$30BC34 994 bytes Graphics LC_LZ1 file $01F: 2bpp, 2kb
$30C016 1285 bytes Graphics LC_LZ1 file $020: 4bpp, 2kb
$30C51B 1369 bytes Graphics LC_LZ1 file $021: 4bpp, 2kb
$30CA74 1355 bytes Graphics LC_LZ1 file $022: 4bpp, 2kb
$30CFBF 2729 bytes Graphics LC_LZ1 file $023: 4bpp, 4kb
$30DA68 2863 bytes Graphics LC_LZ1 file $024: 4bpp, 4kb
$30E597 3192 bytes Graphics LC_LZ1 file $025: 4bpp, 4kb
$30F20F 3090 bytes Graphics LC_LZ1 file $026: 4bpp, 4kb
$30FE21 1422 bytes Graphics LC_LZ1 file $027: 2bpp, 2kb
$3183AF 1310 bytes Graphics LC_LZ1 file $028: 2bpp, 2kb
$3188CD 1474 bytes Graphics LC_LZ1 file $029: 2bpp, 2kb
$318E8F 1765 bytes Graphics LC_LZ1 file $02A: 2bpp, 2kb
$319574 1394 bytes Graphics LC_LZ1 file $02B: 2bpp, 2kb
$319AE6 617 bytes Graphics LC_LZ1 file $02C: 4bpp, 4kb
$319D4F 629 bytes Graphics LC_LZ1 file $02D: 4bpp, 4kb
$319FC4 777 bytes Graphics LC_LZ1 file $02E: 4bpp, 4kb
$31A2CD 773 bytes Graphics LC_LZ1 file $02F: 4bpp, 4kb
$31A5D2 3183 bytes Graphics LC_LZ1 file $030: 4bpp, 4kb
$31B241 3039 bytes Graphics LC_LZ1 file $031: 4bpp, 4kb
$31BE20 2930 bytes Graphics LC_LZ1 file $032: 4bpp, 4kb
$31C992 3554 bytes Graphics LC_LZ1 file $033: 4bpp, 4kb
$31D774 3325 bytes Graphics LC_LZ1 file $034: 4bpp, 4kb
$31E471 2498 bytes Graphics LC_LZ1 file $035: 4bpp, 4kb
$31EE33 2805 bytes Graphics LC_LZ1 file $036: 4bpp, 4kb
$31F928 2435 bytes Graphics LC_LZ1 file $037: 4bpp, 4kb
$3282AB 3026 bytes Graphics LC_LZ1 file $038: 4bpp, 4kb
$328E7D 3047 bytes Graphics LC_LZ1 file $039: 4bpp, 4kb
$329A64 3315 bytes Graphics LC_LZ1 file $03A: 4bpp, 4kb
$32A757 3291 bytes Graphics LC_LZ1 file $03B: 4bpp, 4kb
$32B432 3450 bytes Graphics LC_LZ1 file $03C: 4bpp, 4kb
$32C1AC 3261 bytes Graphics LC_LZ1 file $03D: 4bpp, 4kb
$32CE69 2601 bytes Graphics LC_LZ1 file $03E: 4bpp, 4kb
$32D892 3162 bytes Graphics LC_LZ1 file $03F: 4bpp, 4kb
$32E4EC 3413 bytes Graphics LC_LZ1 file $040: 4bpp, 4kb
$32F241 3283 bytes Graphics LC_LZ1 file $041: 4bpp, 4kb
$32FF14 2983 bytes Graphics LC_LZ1 file $042: 4bpp, 4kb
$338ABB 3060 bytes Graphics LC_LZ1 file $043: 4bpp, 4kb
$3396AF 1416 bytes Graphics LC_LZ1 file $044: 4bpp, 4kb
$339C37 2954 bytes Graphics LC_LZ1 file $045: 4bpp, 4kb
$33A7C1 3107 bytes Graphics LC_LZ1 file $046: 4bpp, 4kb
$33B3E4 3239 bytes Graphics LC_LZ1 file $047: 4bpp, 4kb
$33C08B 3212 bytes Graphics LC_LZ1 file $048: 4bpp, 4kb
$33CD17 3093 bytes Graphics LC_LZ1 file $049: 4bpp, 4kb
$33D92C 5234 bytes Graphics LC_LZ1 file $04A: 4bpp, 8kb
$33ED9E 6182 bytes Graphics LC_LZ1 file $04B: 4bpp, 8kb
$3485C4 2929 bytes Graphics LC_LZ1 file $04C: 4bpp, 4kb
$349135 1646 bytes Graphics LC_LZ1 file $04D: 2bpp, 2kb
$3497A3 1354 bytes Graphics LC_LZ1 file $04E: 2bpp, 2kb
$349CED 1647 bytes Graphics LC_LZ1 file $04F: 2bpp, 2kb
$34A35C 1402 bytes Graphics LC_LZ1 file $050: 2bpp, 2kb
$34A8D6 1548 bytes Graphics LC_LZ1 file $051: 2bpp, 2kb
$34AEE2 1393 bytes Graphics LC_LZ1 file $052: 2bpp, 2kb
$34B453 1265 bytes Graphics LC_LZ1 file $053: 2bpp, 2kb
$34B944 1996 bytes Graphics LC_LZ1 file $054: 2bpp, 2kb
$34C110 1272 bytes Graphics LC_LZ1 file $055: 2bpp, 2kb
$34C608 1623 bytes Graphics LC_LZ1 file $056: 2bpp, 2kb
$34CC5F 1863 bytes Graphics LC_LZ1 file $057: 2bpp, 2kb
$34D3A6 1375 bytes Graphics LC_LZ1 file $058: 2bpp, 2kb
$34D905 1312 bytes Graphics LC_LZ1 file $059: 2bpp, 2kb
$34DE25 1660 bytes Graphics LC_LZ1 file $05A: 2bpp, 2kb
$34E4A1 1201 bytes Graphics LC_LZ1 file $05B: 2bpp, 2kb
$34E952 1174 bytes Graphics LC_LZ1 file $05C: 2bpp, 2kb
$34EDE8 1413 bytes Graphics LC_LZ1 file $05D: 4bpp, 2kb
$34F36D 1575 bytes Graphics LC_LZ1 file $05E: 4bpp, 2kb
$34F994 3508 bytes Graphics LC_LZ1 file $05F: 4bpp, 4kb
$358748 2831 bytes Graphics LC_LZ1 file $060: 4bpp, 4kb
$359257 1417 bytes Graphics LC_LZ1 file $061: 2bpp, 2kb
$3597E0 1117 bytes Graphics LC_LZ1 file $062: 2bpp, 2kb
$359C3D 1202 bytes Graphics LC_LZ1 file $063: 2bpp, 2kb
$35A0EF 1643 bytes Graphics LC_LZ1 file $064: 2bpp, 2kb
$35A75A 1510 bytes Graphics LC_LZ1 file $065: 2bpp, 2kb
$35AD40 1097 bytes Graphics LC_LZ1 file $066: 2bpp, 2kb
$35B189 1191 bytes Graphics LC_LZ1 file $067: 2bpp, 2kb
$35B630 1565 bytes Graphics LC_LZ1 file $068: 2bpp, 2kb
$35BC4D 3716 bytes Graphics LC_LZ1 file $069: 4bpp, 4kb
$35CAD1 3777 bytes Graphics LC_LZ1 file $06A: 4bpp, 4kb
$35D992 3598 bytes Graphics LC_LZ1 file $06B: 4bpp, 4kb
$35E7A0 2869 bytes Graphics LC_LZ1 file $06C: 4bpp, 4kb
$35F2D5 2899 bytes Graphics LC_LZ1 file $06D: 4bpp, 4kb
$35FE28 1432 bytes Graphics LC_LZ1 file $06E: 4bpp, 2kb
$3683C0 1292 bytes Graphics LC_LZ1 file $06F: 4bpp, 2kb
$3688CC 968 bytes Graphics LC_LZ1 file $070: 4bpp, 2kb
$368C94 1417 bytes Graphics LC_LZ1 file $071: 2bpp, 2kb
$36921D 1412 bytes Graphics LC_LZ1 file $072: 2bpp, 2kb
$3697A1 644 bytes Graphics LC_LZ1 file $073: tilemap, 2kb
$369A25 669 bytes Graphics LC_LZ1 file $074: tilemap, 2kb
$369CC2 918 bytes Graphics LC_LZ1 file $075: tilemap, 2kb
$36A058 715 bytes Graphics LC_LZ1 file $076: tilemap, 2kb
$36A323 696 bytes Graphics LC_LZ1 file $077: tilemap, 2kb
$36A5DB 436 bytes Graphics LC_LZ1 file $078: tilemap, 2kb
$36A78F 291 bytes Graphics LC_LZ1 file $079: tilemap, 2kb
$36A8B2 401 bytes Graphics LC_LZ1 file $07A: tilemap, 2kb
$36AA43 360 bytes Graphics LC_LZ1 file $07B: tilemap, 2kb
$36ABAB 766 bytes Graphics LC_LZ1 file $07C: tilemap, 4kb
$36AEA9 1038 bytes Graphics LC_LZ1 file $07D: tilemap, 4kb
$36B2B7 780 bytes Graphics LC_LZ1 file $07E: tilemap, 4kb
$36B5C3 895 bytes Graphics LC_LZ1 file $07F: tilemap, 4kb
$36B942 807 bytes Graphics LC_LZ1 file $080: tilemap, 4kb
$36BC69 1115 bytes Graphics LC_LZ1 file $081: tilemap, 4kb
$36C0C4 1207 bytes Graphics LC_LZ1 file $082: tilemap, 4kb
$36C57B 956 bytes Graphics LC_LZ1 file $083: tilemap, 4kb
$36C937 1105 bytes Graphics LC_LZ1 file $084: tilemap, 4kb
$36CD88 1121 bytes Graphics LC_LZ1 file $085: tilemap, 4kb
$36D1E9 1076 bytes Graphics LC_LZ1 file $086: tilemap, 4kb
$36D61D 1062 bytes Graphics LC_LZ1 file $087: tilemap, 4kb
$36DA43 930 bytes Graphics LC_LZ1 file $088: tilemap, 4kb
$36DDE5 605 bytes Graphics LC_LZ1 file $089: tilemap, 4kb
$36E042 558 bytes Graphics LC_LZ1 file $08A: tilemap, 4kb
$36E270 470 bytes Graphics LC_LZ1 file $08B: tilemap, 4kb
$36E446 722 bytes Graphics LC_LZ1 file $08C: tilemap, 4kb
$36E718 653 bytes Graphics LC_LZ1 file $08D: tilemap, 4kb
$36E9A5 609 bytes Graphics LC_LZ1 file $08E: tilemap, 4kb
$36EC06 470 bytes Graphics LC_LZ1 file $08F: tilemap, 4kb
$36EDDC 729 bytes Graphics LC_LZ1 file $090: tilemap, 4kb
$36F0B5 684 bytes Graphics LC_LZ1 file $091: tilemap, 4kb
$36F361 586 bytes Graphics LC_LZ1 file $092: tilemap, 4kb
$36F5AB 581 bytes Graphics LC_LZ1 file $093: tilemap, 4kb
$36F7F0 691 bytes Graphics LC_LZ1 file $094: tilemap, 4kb
$36FAA3 230 bytes Graphics LC_LZ1 file $095: tilemap, 1kb
$36FB89 399 bytes Graphics LC_LZ1 file $096: tilemap, 2kb
$36FD18 420 bytes Graphics LC_LZ1 file $097: tilemap, 2kb
$36FEBC 436 bytes Graphics LC_LZ1 file $098: tilemap, 2kb
$378070 855 bytes Graphics LC_LZ1 file $099: tilemap, 2kb
$3783C7 473 bytes Graphics LC_LZ1 file $09A: tilemap, 4kb
$3785A0 1654 bytes Graphics LC_LZ1 file $09B: tilemap, 4kb
$378C16 207 bytes Graphics LC_LZ1 file $09C: tilemap, 2kb
$378CE5 170 bytes Graphics LC_LZ1 file $09D: tilemap, 2kb
$378D8F 170 bytes Graphics LC_LZ1 file $09E: tilemap, 2kb
$378E39 297 bytes Graphics LC_LZ1 file $09F: tilemap, 2kb
$378F62 535 bytes Graphics LC_LZ1 file $0A0: tilemap, 2kb
$379179 296 bytes Graphics LC_LZ1 file $0A1: tilemap, 2kb
$3792A1 12 bytes Graphics LC_LZ1 file $0A2: tilemap, 2kb
$3792AD 271 bytes Graphics LC_LZ1 file $0A3: tilemap, 2kb
$3793BC 12 bytes Graphics LC_LZ1 file $0A4: tilemap, 2kb
$3793C8 249 bytes Graphics LC_LZ1 file $0A5: tilemap, 2kb
$3794C1 199 bytes Graphics LC_LZ1 file $0A6: tilemap, 2kb
$379588 225 bytes Graphics LC_LZ1 file $0A7: tilemap, 2kb
$379669 965 bytes Graphics LC_LZ1 file $0A8: tilemap, 4kb
$379A2E 455 bytes Graphics LC_LZ1 file $0A9: tilemap, 2kb
$379BF5 851 bytes Graphics LC_LZ1 file $0AA: tilemap, 2kb
$379F48 630 bytes Graphics LC_LZ1 file $0AB: tilemap, $300
$37A1BE 583 bytes Graphics LC_LZ1 file $0AC: tilemap, $300
$37A405 672 bytes Graphics LC_LZ1 file $0AD: tilemap, $300
$37A6A5 761 bytes Graphics LC_LZ1 file $0AE: tilemap, $340
$37A99E 944 bytes Graphics LC_LZ1 file $0AF: tilemap, 2kb
$37AD4E 213 bytes Graphics LC_LZ1 file $0B0: tilemap, 2kb
$37AE23 3234 bytes Graphics LC_LZ1 file $0B1: tilemap, 4kb
$37BAC5 898 bytes Graphics LC_LZ1 file $0B2: tilemap, 4kb
$37BE47 1579 bytes Graphics LC_LZ1 file $0B3: tilemap, 2kb
$37C472 1741 bytes Graphics LC_LZ1 file $0B4: tilemap, 2kb
$37CB3F 1570 bytes Graphics LC_LZ1 file $0B5: tilemap, 2kb
$37D161 1568 bytes Graphics LC_LZ1 file $0B6: tilemap, 2kb
$37D781 1300 bytes Graphics LC_LZ1 file $0B7: tilemap, 2kb
$37DC95 1206 bytes Graphics LC_LZ1 file $0B8: tilemap, 2kb
$37E14B 1691 bytes Graphics LC_LZ1 file $0B9: tilemap, 2kb
$37E7E6 1527 bytes Graphics LC_LZ1 file $0BA: tilemap, 2kb
$37EDDD 1510 bytes Graphics LC_LZ1 file $0BB: tilemap, 2kb
$37F3C3 1475 bytes Graphics LC_LZ1 file $0BC: tilemap, 2kb
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$3F8A36 2378 bytes Empty Empty (filled with FF)
$3F9380 1152 bytes Misc. Tilemap Tilemap of title screen sky
$3F9800 1024 bytes Misc. Tilemap Tilemap of the title screen island (worlds 1-5)
$3F9C00 1024 bytes Misc. Tilemap Tilemap of the title screen island (world 6)
$3FA000 24576 bytes Object Palette CGRAM/palette color data

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Total queries: 24

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