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Posts by xlk
xlk's Profile - Posts by xlk
Pages: « 1 2 3 456 57 »
Originally posted by liverpol2222
I've just played through the demo and I only found 2 problems.

1. The bottom 4 yellow coins at the start of level 1 should be replaced by blue coins to stop the "invisible block" glitch.

2. The text in the message boxes are barely readable. I'd chose a different font.

Except for that, it was a pretty good demo...
(Is there only supposed to be 2 levels? Seems a bit short for a demo.)

1. forgot about the coins, thanks for that.
2. Yes, I was going to do that
no, there are going to be a total of 5 levels, one 3up moon, no secret exits, one water level and one vertical level.

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2 more levels!
Well, more like 2 and a half levels, the second new level is still a work in progress, and the first new one needs some work, but almost done.

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Sorry, just noticed something: the 4 level is very bad, after editing it, i closed lm without saving, just letting you knpw.(I was testing the sprite limit)

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OK, here an idea for the OW.If you end up with lots of levels that cant be fited in the OW, make diferent parts of the bodie sub maps, for example, yoshis head has a war that leads to a sub map that lokks like the inside of yoshis head(yuck),and tthere a bunch of head related levels there.Just an idea.

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Ok, I have made a vertical level(yes, I know how glitchy they are),where youre in a box, and the level is on layer 2 and gradually falls, looking like some sort of elevator.I made a level a long time ago, and it worked, but after a bullet bill generator and one of those lines for grinders and ropes(the black and white lines in most rope levels), the screen goes black when I enter the level, and when I did the same in a diferent lavel from zero, it happened again.Could some one tell me how to fix this or what the problem might be?

Edit: I took of all the generators and lines, and now the level actually appears, but layer two is replaced by a bunch of gargled up exanimation.

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Two ideas:
1-A motor boat thats 32x16pixels, and that constantly generates the water splash efect while moving.contols like yoshi
2-A boss, that you are in mid air, have the boss move around the screen, and that a certain moment you can hurt it by jumping on it.To stay up, a health meter and some sort of always-cape generator, along with two shoters at each side of the screen that shoot up canon balls or some thing and that you can jump on to stay up.

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Yay!!!SUPER POWER!!
¬¬

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Well, heres the demo at last, with no glitches and 5 levels.
mention any posible improvements, glitches and stuff.
also, let me know if you lke the 3D, if enough people like it, I will start a collaboration completly in 3D style.
demo
(now it IS the demo, not mario land 4)

Well, here are snap shots, but it is better if you play the demo itself.







for more snapshots,click the link at the top

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The gfx look great!
Only tw things that could be better:
-the snow foreground could use some more shading in my opinion, but maybe its only me
-the rails that are diagonal could also use some wooden boards too, that makes slopes look rather delicate.

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The gfx look great!
Only tw things that could be better:
-the snow foreground could use some more shading in my opinion, but maybe its only me
-the rails that are diagonal could also use some wooden boards too, that makes slopes look rather delicate.

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Looks very good, will be playing this soon.

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I have played most of the hacks whith higher rating than 8, and it dosent help much#w{x(}.
As for the second set of grafics being dull, they where intended JUST for the 3D map16, to see what was the opinion on 3D levels.

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As soon as I find spam I will delete it!!(as if im gona find any spam)

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Originally posted by keckcellent
I downloaded your demo, patched it to a ROM, and discovered: Its Super Mario Land 4 by Lexator. You need to resubmit this ASAP.

Also, while its a little hard to tell where the hack stands level design wise, you probably want to redo some of the graphics. The 3D graphics are pretty cool but you have some perspective errors at the base of the hill. You may want a few more sprites too.


Just fixed it.Aparently, I hadent preed cntrl.+c hard enough, so when I pasted, It pasted the last copied file(keyboard is getting weird, again).

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How do I tell apart spam?Just so I dont accidentally delet it.#w{>=)}

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Originally posted by Satan
There are no rules, just go deleting random posts furiously.

Thank you, now the fun begins!!!Muahahaha!!

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Ok, I have tried to insert music over 3 weeks or so and I aleays get the same problems:
I follow EXACLY this tutorial(http://www.youtube.com/watch?v=Fk3bTOWjZ_A), except for the song(I use the smw castle remix),and whenever I test it, no music.I looked at the coments and followed some of them to fix my hack,but there arent any sample banks,any other tool has bigger glitches(rom wont even open, frezes on mario start,...),And I cant find the solution.
Could someone help me?Is it just the **** rom not clean?I have downloaded at least 10 roms from diferent websites and always the same.

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Originally posted by Underway
Have you installed the N-SPC patch ?

Yes, a the tutorial did, I inserted it with the included option of doing so.Still , It aint working#w{:s}

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Ok, after my last hack being an epic failure,Ive started a new hack, this yime, with better lvel desing, more cutom grafics, compleatly new OW, eventually custom sprites, and custom music.
NEW-er IPS: http://bin.smwcentral.net/u/10043/mario%2Band%2Bthe%2Bdreaded%2Bisland.ips
Here are some snapshots, but I recomend playing the hack itself









Sorry for unorganized screen shots '-_-

Well, now for the story:
Mario recieves a letter from peach, inviting him to have the anual mushroom celebration(with cake, of course), so mario gets on his air ship and heads strait to mushroom kingdom.Unfortunatly, a masive storm hits the air ship, destroying it and sending it crashing on a misterious island.Not only did the storm ship-reck mario, but brought a bunch of sea-urchins on the island, and destroying most of the beach, leaving a masive cliff.

Well, the idea is this: mario is stuck on an island, that will turn out to be...CANT TELL YOU!

Well, worl one is done, world 2 map is done,world map3 is being made, main OW is being planed out/finished.

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The level desing is very good, and the grafics(even if their not my favourite kind)are very good!The only thing is the wiggler, I think you should make its grafics apear lowor or add legs to it, beacause a floating wiggler...

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xlk's Profile - Posts by xlk

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