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Posts by cheat-master30
cheat-master30's Profile - Posts by cheat-master30
Pages: « 1 290 91 92 93 »
Hey guys

You may have seen the post in the game's work in progress topic, but I'm going to mention it here too.

Mario's Nightmare Quest is now becoming a team project, since I realised it might be a bit more practical to work on this with a few more contributors rather than singlehanded.

Either way, here goes.

Story

After defeating Bowser in his last attempt to take over the Mushroom Kingdom, the bros return to find the nightmare king Antasma has taken over in their absence, in revenge for the attempts of Mario & Luigi Dream Team.

Now it's up to the Mario bros to stop his evil plans, and free the Mushroom Kingdom from this tyrant's control.

General Setup

Overall, the game is a full length fan game with about 70 or so levels set over 11 worlds. It's got tons of custom graphics, music, sprites, blocks and uberASM setups in said levels, and utilises things like LX5's powerup patch, plus the sprites on springs and platforms one for extra gameplay possibilities.

If you need a few random screenshots, check here:











Roles Needed

So that's the backstory. Here's what the project needs at the moment:

Level Designers

We need some more level designers able to design levels in the way Nintendo does in games like Super Mario 3D World and Donkey Kong Country Tropical Freeze, utilising 4 step level design as the core design principle there.

https://www.youtube.com/watch?v=dBmIkEvEBtA

Graphics Artists

The project also needs a few more artists too, namely ones who can either create foregrounds in the style of MFGG's Kopejo and Super Mario Unimaker:

https://mfgg.net/index.php?act=user¶m=09&uid=7380

Or sprite graphics in the style of SMB 3 on the SNES/GBA.

Music Composers/Porters

Another thing that we'd appreciate would be some musicians willing to port or compose music for the game.

That's because a few themes don't really have appropriate background music right now, and a few bosses later on will need the appropriate background music for their battles.

ASM Programmers

Finally, while it's not super important (since I've been learning ASM for a while and am handling a lot of the coding duties myself), it might be nice to have a few more programmers on board too, just to speed up the development of certain mechanics planned for the game.

If you're interested in applying for any of those roles, send me a PM here, contact me via my website, or set up a DM over on Discord.

Thanks for your time, and if you need any more info, check out the WIP topic here or the other one over on ROM Hacking.net

--------------------
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.

As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
Originally posted by lordkronos100
I Could only Help in Play Test so far and Maybe if i Would figure out how to Port Music if its not to Difficoulty :D

Otherfalse I wish you Much Effort with your Project @cheat-master30 :D


Sure, I'll add you to the playtesting group.

We now have 5 people on the testing team, including 2 SMW hack LPers, 2 game designers/developers and 1 game design YouTuber.

--------------------
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.

As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
Originally posted by lordkronos100
Cool Pm me If you Need my Help to Test Something And I Will Give my Best to Make it Quick and a lot of Effort :D


Thanks, I'll send you the next demo to test out when it's ready.

Anyone else here got any thoughts on this game?

--------------------
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.

As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
Originally posted by lordkronos100
My Thoughts Are it Looks Very Adventure Like Like you Never Know Realy what to Expect from a Long Adventure Around the World Its Like the Suprises from Smw The Saga of Mario Super Mario World The Lost Adventure or Mushroom Kingdom Fusion :D


This game's definitely designed in such a way you won't know what to expect. From mine cart and rocket barrel levels to top down levels and Mario Kart inspired ones, every area will leave players wondering what they'll see next.

Additionally, I'm also hoping every level is equally memorable too. So there are no 'filler' stages with samey mechanics and aesthetics like in the New Super Mario Bros titles.

So yeah, it's definitely got that adventurous feel to it.

--------------------
For gaming news and Wario discussions, check out Gaming Reinvented and Wario Forums respectively.

As for Mario's Nightmare Quest? Well, it's currently on Fusion Gameworks, ROM Hacking.net or the GCN at the moment.
Pages: « 1 290 91 92 93 »
cheat-master30's Profile - Posts by cheat-master30

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