Posts by Core | |||
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Romancing Saga 2 BG
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/A6EZXk3Trxw?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/A6EZXk3Trxw?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> Music is from the original game. Please credit if you use ![]() DOWNLOAD |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Originally posted by Maruhai thanks ![]() |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Megamari Cirno Stage (WIP):
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/MPmRaX1YEGg?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MPmRaX1YEGg?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Hi
I have a problem with custom music. When I enter a level for the first time the music plays normally but when i re-enter the level it just dies. : | I'm using Lunar Magic 1.82, Romi's SpriteTool(don't know if this matter but w/e) and Carol's Addmusic [with Carol's More.bin patched on address $368000) If no-one understands what i am saying I'll post a video... |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
1. Best regular member
Hadron 2. Best hack moderator Kristian 3. Best general staff member Smallhacker 4. Best SMW hacker Anikiti, Carol 5. Best ROM hacker Anikiti, Carol, Smallhacker 6. Best graphics artist Raocow 7. Best music porter Homing, Worldpeace, Slash Man 8. Most likely to TAX the pig STY with ASM Carol, Ice Man, Smallhacker 9. Smartest Carol, Smallhacker, Ayosuf 10. Funniest swayingmadness 18. Most likely to become staff Hadron 19. Most likely to never, ever, ever become staff CamtheMan3245 20. Most underrated Swayingmadness 22. Most addicted to SMWC Hadron 29. Most fun to talk to Hadron, Swayingmadness, Blackeagle766 30. Best reviewer Raocow 33. Most creative Anikiti 40. Most likely to still be here after 10 years Kieran |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Is there any way you could make a vertical level translucent (with LevelASM or something like that)?
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Is there a way with asm i could make layer 3 be behind layer 2 and would autoscroll left with levelASM?
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
What is the LevelASM code to make layer 3 BG scroll like in DKC2 - Bramble Blast?
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
i want this effect
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/VhKzlCHqfeg?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VhKzlCHqfeg?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
it just set a layer 3 BG scroll rate
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Originally posted by Ice Man Taken from Toad's World's ASM stuff: Code ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Left Layer 3 Scrolling ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; LDA $22 ;\ Load layer 3 X-Position (low byte) CLC ;| Clear carry flag ADC #$01 ;| Scrolling speed = 01 STA $22 ;/ Store at layer 3 X-Position (low byte) LDA $23 ;\ Load layer 3 X-Position (high byte) ADC #$00 ;| Do nothing STA $23 ;| Store at layer 3 X-Position (high byte) RTL ;/ Return Thanks but i need it to scroll even slower then this : | (sorta like that SMW layer 3 the cave rocks) |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Originally posted by undefinied3 Try this: LDA $14 AND #$02 BNE ReturnXX LDA $22 ;\ Load layer 3 X-Position (low byte) CLC ;| Clear carry flag ADC #$01 ;| Scrolling speed = 01 STA $22 ;/ Store at layer 3 X-Position (low byte) LDA $23 ;\ Load layer 3 X-Position (high byte) ADC #$00 ;| Do nothing STA $23 ;| Store at layer 3 X-Position (high byte) ReturnXX: RTL ;/ Return Thanks works perfectly :3 |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Is there a way you could disable the status bar via levelASM? If so could i have the code ^.^?
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Hi i'd like to make Diagonal BG scrolling with levelASM. Currently im using this code to make it scroll normally.
Code STZ $1413 ;\ H-Scroll = none STZ $1414 ;/ V-Scroll = none LDA $13 AND #$01 BNE Return LDA $1466 ;\ Load layer 2 X-position (low byte) CLC ;| ADC #$01 ;| Scroll speed = #$01 STA $1466 ;/ Store at layer 2 X-position (low byte) LDA $1467 ;\ Load layer 2 X-position (high byte) ADC #$00 ;| Do not change! STA $1467 ;| Store at layer 2 X-position (high byte) Return: RTS |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Code STZ $1413 ;\ H-Scroll = none STZ $1414 ;/ V-Scroll = none LDA $13 AND #$01 BNE Return LDA $1466 ;\ Load layer 2 X-position (low byte) CLC ;| ADC #$01 ;| Scroll speed = #$01 STA $1466 ;/ Store at layer 2 X-position (low byte) LDA $1467 ;\ Load layer 2 X-position (high byte) ADC #$00 ;| Do not change! STA $1467 ;| Store at layer 2 X-position (high byte) LDA $1468 CLC ADC #$01 STA $1468 LDA $1469 ADC #$00 STA $1469 Return: RTS Doesn't work : \ |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Originally posted by Iceguy What does 'not work' mean in this sense? I tested the above code in levelASM and it worked correctly for me. For some reason it only works on a clean rom for me but w/e i'll deal with that later. The only problem is that it's scrolling the wrong way |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
Originally posted by undefinied3 Change: LDA $1468 CLC ADC #$01 STA $1468 LDA $1469 ADC #$00 STA $1469 To: LDA $1468 SEC SBC #$01 STA $1468 LDA $1469 SBC #$00 STA $1469 thanks works perfectly :3 |
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Core Green Zol ![]() ![]() Since: Location: Slovenia Last seen: 4 weeks and 2 days ago |
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