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Tip: When making your overworld, mix the terrain up! Angled land and multiple colors looks much more interesting than square land and plain colors.Not logged in.
Posts by Ramp202
Ramp202's Profile - Posts by Ramp202
Pages: « 1 284 85 86 87 »
Donut Plains 2 did it because it used Auto-Scroll Special 1 which allowed both of those
I change my layout every 4-5 months
Quote
mistery deeps

Don't you mean Mystery Deeps
Quote
smb3 ow

Look in both the Waiting and already moderated and Ctrl+F the keywords, for that i would either Ctrl+F "Super Mario Bros. 3" "Super Mario Brothers 3" "Overworld" and i found it in the waiting. Super Mario Brothers 3 - Overworld (Just make sure to add in the header depending on if you want it for Level or OW)

and for the custom cave, just use a any song that'll fit into the cave level your making.
I change my layout every 4-5 months
Originally posted by Shog
(however, when i try to JSL $00FE4A I face the black screen of death)

Yea, that's because the code ends with a RTS at $00FE4A, it'd just be best if you just did the whole copy and fix code than JSR to it.
Originally posted by Shog
Or what's about showing Luigis Palette for it

Yes, that's do-able
Code
LDA $19
CMP #$03
BNE NormLuigi
REP #$20
LDA #$B304
BRA Store
NormLuigi:
REP #$20
LDA #$B2DC
Store:
STA $0D82
SEP #$20
RTL
I change my layout every 4-5 months
As long as it's attached to something (in this case, a vine) it's acceptable.

Also, you posted your image wrong, you don't put [img]http://prntscr.com/2wh57[/img], you right-click the image than click on "Copy Image Location" than put that link in the tags.
I change my layout every 4-5 months
oh well, if you only want Mario to turn into Luigi's palette for specific levels than you may need to use LevelASM.
I change my layout every 4-5 months
You use YY-CHR to make/edit graphics (This has nothing to do with how the block acts like in-game, it only changes it's appearance)
I change my layout every 4-5 months
LevelASM isn't exactly for something like that, it basically is like you can have this 1 ASM Gimmick for this one level and another for another level (eg. Double Jump for 1 level and On/Off switch changes every few seconds for another level or Disable Jump/Spin-Jump)

Edit: HDMA for your level is another example.
I change my layout every 4-5 months
Which song are you talking about? the Overworld song or Level Song? If Level, That would be "Megamari - Cirno by Worldpeace.

Edit: .... and just when i decide to look through, i find the Overworld song in a matter of seconds of just guessing... anyway, the song is Super Bonk - Twilight Space by Masashi27
I change my layout every 4-5 months
I see with my little eye, something suspicious.

Teleport:
SEP #$30
LDA #$06
STA $71
STZ $89
STZ $88

Why is there a SEP #$30 there when there isn't a REP #$30 at all before that? Get rid of the SEP #$30 and see if it works.
I change my layout every 4-5 months
Try this code
Code
!FREERAM = $60
!JUMP    = $B0

	LDA $77
	AND #$04
	BNE Reset
	LDA !FREERAM
	BNE +
	LDA $16
	AND #$80
	BEQ +
	LDA #!JUMP
	STA $7D
	INC !FREERAM
+	RTS
Reset:
	STZ !FREERAM
	RTS
I change my layout every 4-5 months
Does the level go past Screen 0x0F? If so, that's what's causing it. Layer 3 tide messes up Layer 1 right as soon as you go onto Screen 0x0F.
I change my layout every 4-5 months
Code
!freeRAM = $7E0060	;Hi-jump ram
!freeRAM2 = $7E0664	;used for disabling making sound after you are already charged

What's those 7E/00 doing there? Change to !freeRAM = $60 and !freeRAM2 = $0664

that should fix the long branch problem. (It only says those errors when the branch exceeds 7F or 80 depending on if it's going back or skipping)
I change my layout every 4-5 months
Just Copy the level over to a unused one than go to that one instead. That's what i always do.
I change my layout every 4-5 months
Originally posted by computerprogrammer1
I don't know if this would work but you could insert the "kill block" and in Map16 you could set it to act like the "brown used block"

Yes, but it may still kill mario when he tries to get it when the P-Switch is pressed.
Code
db $42
JMP Mario : JMP Mario : JMP Mario : JMP Return : JMP Return : JMP Return : JMP Return
JMP Mario : JMP Mario : JMP Mario

Mario:
LDA $14AD
BNE Return
JSL $00F606

Return:
RTL

Use this code and make it act like tile 132 and see if it works.
I change my layout every 4-5 months
You could basically use my Coin Barrier block, i made one that's for the 6 Digit patch and one without the patch. Although, it doesn't make a SFX but if you do want a Correct and Incorrect SFX, just make these changes.
Code
Check:
	LDX #$2A
	REP #$20	; Accum (16 bit)
	LDA $0F34	;\
	CMP #!Amount	;| If Player has more than the amount, Branch
	BCS Subtract	;/
	SEP #$20	; Accum (8 bit)
	STX $1DFC
	LDA #$30	;\
	STA $1693	;| Else, Act like Tile 130
	LDY #$01		;| And Return!
	RTL		;/

Subtract:
	SEC		;\
	SBC #!Amount	;| Subtract the amount of coins from player
	STA $0F34	;/
	SEP #$20	; Accum (8 bit)
	DEX
	STX $1DFC
	LDA #$01	;\ Set 01 to Freeram
	STA $0D9C	;/ Address
I change my layout every 4-5 months
Originally posted by miguel21450
I think what did he meant is the 16x16 Tile Map Editor. Just flip it using "Flip X" or "Flip Y". Or use YY-CHR.

Nope, what he meant was what Octopus said.

Lunar Magic as of now still isn't capable of rotating graphics by 90 degree's. You will have to instead use YY-CHR and open up the GFX file and find the graphics for the object you want to rotate and click on it, than at the top somewhere is a button that can rotate it (Or you can press Ctrl+Left/Ctrl+Right to rotate 90 degree's to left/right), after that, you save as ExGFX than you insert it.
I change my layout every 4-5 months
Yes, there is a 5-up fix that was made by Zeldara109 about 2 months ago
I change my layout every 4-5 months
I believe you have to put the Spike on Layer 2 (Which means you lose the Background) than you may have to change the Layer 2 (BG) Scrolling rate to None/None
I change my layout every 4-5 months
Quote
TitleMusic=01

It's there at the very top of Addmusic.ini

It used to be that you had to point it to a song that was in a Overworld Slot but i don't know for HFD's Addmusic if you point it to OW or LEVEL. Just try both and see which one you have to point it to.
I change my layout every 4-5 months
You'll have to re-draw the Mario Holding Pose's to have his arms up instead of them being normal. And you may also need to change his holding tilemap's too since it uses the same head tile for every holding pose.
I change my layout every 4-5 months
Pages: « 1 284 85 86 87 »
Ramp202's Profile - Posts by Ramp202

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