You will have to insert it with the "Add Sprite Manual" dialogue.
Get into sprite editing mode, and press the Insert key on your keyboard. Then fill out the boxes. For you, the Command should be the sprite number (33), the Extra Bits should be either 2 or 3 depending on whether it uses the extra bit or not - check the *.asm file to find out. The other fields can be left at 0.Your layout has been removed.
Were you sure to place the *.asm and the *.cfg in the right place? I.e., in the "Sprites" directory in the Sprite Tool folder? Otherwise it may not have inserted correctly.Your layout has been removed.
What said that? Sprite Tool?Your layout has been removed.
This may be a stretch, but could it be that the ASM hacks done by Sprite Tool are not compatible with LM 1.65...?
But I do know that everything you have done, as long as you described it accurately, is correct. So I cannot see why it wouldn't work, save for the LM incompatibility.
The other possibility is that the ROM crash is related to something else entirely - what else have you done to the ROM recently?Your layout has been removed.
IIRC, no. LIPS documents the difference between two files - so if one of the differences is size, then that will also be changed when the patch is applied.Your layout has been removed.
If I'm not mistaken, all *.bin blocks are compatible with BTSD, as long as you know the offsets and relocs.Your layout has been removed.
No, there is no block that does that. Just the sprite.Your layout has been removed.
My school has all classes 3 days of the week, and then half of the classes 2 different days to have double periods. But that only really helps the science classes, and just makes all the others more boring than they already are. Also, I don't have a 7th period, so that's why I get out early most days.
Monday/Thursday/Friday
1: Chemistry AP 7:26-8:18
2: Spanish 3 8:23-9:15
3: Pre-Calculus 9:20-10:12
Break 10:12-10:22
4: U.S. History 10:27-11:17
5: Art & Design 11:22-12:16
Lunch 12:16-12:51
6: American Literature 12:56-1:48
Tuesday
1: Chemistry AP 7:15-8:50
Break 8:50-9:00
3: Pre-Calculus 9:05-10:40
Break 10:40-10:50
5: Art & Design 10:55-12:30
Wednesday
2: Spanish 3 9:05-10:40
Break 10:40-10:50
4: U.S. History 10:55-12:30
Lunch 12:30-1:05
6: American Literature 1:10-2:45Your layout has been removed.
Well I've never left the U.S., but I live on the west coast... So the furthest for me would probably be Orlando, Florida. I went in March for a swim meet... Then next I guess comes Seattle, Washington (also a swim meet ).Your layout has been removed.
So, your add block window should look like this, right?
Make sure you don't forget the last comma.Your layout has been removed.
Originally posted by omegazeroINFI
a bin block for btsd, if the reloc offset is -1, leave it blank.
Ah, something I did not know! There you go Dedede Your layout has been removed.
Originally posted by Volke
So, it seems I will have to dissect a pig heart for Science class next week, being the person that I am (Vegetarian and all that) I am not happy.
Haha yep the AP Biology class at my school is dissecting a fetal pig right now, because the class is basically over and they needed something to do. Unfortunately I'm AP Chemistry instead I like dissections.Your layout has been removed.
Originally posted by keckcellent
In water levels, when Mario swims into munchers or spikes, sometimes Mario glitches out for a couple frames. I can usually get this to happen with a shell but it sometimes happens without a shell. Is there anyway to get rid of this glitch? Thanks for any help.
Sounds like you need this patch.Your layout has been removed.
You could do that, but then that frame of a flopping fish will always be a stem intend of the fish.
What you should do is take that *.bin file with the fish frame, and make it a stem (copy it from the *.bin file with it). Then save it as a different file named ExGFX##.bin where ## is a number in hex from 80-FF. Then insert it into your ROM. Then you'll want to put this patch into LevelASM for whatever levels you are using the piranha plant. In each of those levels also put the ExGFX that you inserted into whatever SP slot that the piranha plant uses (look into the add Sprites window to find out)binder the red poison mushroom menu.
Tl;dr - Too bad. Read it.
Edit - Forgot link. That's embarrassing.Your layout has been removed.
Originally posted by DDDchu
I used balrog's generator. Are there any others?
Other layout generators? I don't think so. To be honest I have never seen other website that has this layout thing. So it's kind of a specialized thing, unless of course I'm just tired and not thinking right.
Tl;dr - Not that I know of.Your layout has been removed.
If you mean font size, add a font-size: ##px; to your main div.
If you mean your text box, do what you did with the background to your text box.Your layout has been removed.
I think the whole thing is ridiculous, I mean honestly. Relevent.Your layout has been removed.
Sure. You insert those as two separate ExGFX files and then in the bypass but the BG one in BG2 and the FG one in wherever. And then put the M16 page for the BG onto page 43+ and the FG on 3+. Done!Your layout has been removed.
Ah I didn't think of that. Thanks YCZ. I was tired while posting yesterday haha.
But also, I remember that there is a way to make the piranhas universal (and IIRC the method is described in the download).Your layout has been removed.
I think it'll be funny when nothing happens tomorrow/today/tonight/whatever. For Mr. Camping, that is. I mean, he has preached this "rapture" and then nothing will happen. And this is the second time that he has done this. Shouldn't he feel like a double idiot now?
But I think that if you believe it, you have all right to do so. But for the rest of us...Your layout has been removed.