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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Posts by rextep
rextep's Profile - Posts by rextep
Pages: « 1 239 40 41 42 »
Jet fuel or steel beams?

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this is why I'm gay #smw{-_-;}

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I physically cannot stop shitposting, wheen ever I try to make a serious post it just turns into one1 a shitpostr no matter what i do. THis effects my quality of life, I even do it in personal

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Heeeey, can you guys believe what this nice man over here is saying? THis ls fudgin bs if you WERE to ask me.. Like, like, like, like dude, dude, dude come on there's NO WAY you could think like this dude. Likeeeee, man how fxing stupiddd would (*wood sorry can't type to save my own life) you have to be to think this way. The Beatsles wearn;t jhust good becuase of the simply easy and understanding music ideas, they were famous for the exigent level desighn and beautiful stage harvard putting, as well as bowser. Think 2nd before you speak such ignorants

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(restricted)
Originally posted by Vinyl Scratch
Vinyl Scratch named after the horse from the anime with magical donkeys.

I regret this choice in username.

I would too, you could've picked some made up anime name and been a cool widely liked smwc user dude. But nope because you picked some gay equine tratsh instead you're resigned to the fate of being nothing but another forgettable shitposter, muCh like me. The good are dead to young as they say, RI #tb{D'X}^]

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starlett, you might be my second favorite user, this guy of course being number 1.

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Originally posted by Berkay
51) Breast staff member: Wakana



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good hacks (for smw because I don't care about other games):
TSRP ORIG (extremely imaginative level design, way ahead of it's time in terms of vanilla visuals. honestly way better than the ReLOADed version, worth checking out despite what some people have said)

REturn to dino land by RAGB (probably the only hack that's pulled off the "what if smw was SEQUEL" thing well. fun levels and good usage of already existing elements, does a really good job of making it feel like it's all new if you haven't played the original game in a while)

SMW YEAH!! (unmatched creativity, every custom feature is cleverly defined, like blocks which make the level slippery being butter, and levels where the water's brown being miso soup. some levels play a little janky but other than it's perfect and makes me HARd)

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im mad, remove this slander on my name or else!!!

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it's logging the number of times each user has pressed it, and whoever's pressed it the least gets banned (for a million year)

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Originally posted by JackTheSpades
Shouldn't the person who pressed it the least be rewarded? Seems like the harder thing to do. When there is a p-switch, you try clicking. Nothing happens? Click again. Still nothing? CLICK THE SHIT OUTA THAT MOTHERF******. Nothing? Oh well, you lost already anyway, have a nice day :>

The ban IS the reward. An escape from this hell #lm{sprites}

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Tilde count: 6

weak, please step it up pacman. You're better than this

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make anime real

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https://www.youtube.com/watch?v=EZ6BQDNHbdc

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I don't live in the dessert dude, wTf

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Originally posted by Minuy600


Feedback is appreciated and this time I do want some input now that it is starting to get really important.

Don't worry about the obstacles being generic, that's only natural for a beginner to level design of a specific style. You have most of the fundamentals down, and the level's certainly not impossible savestateless, tho i can't 1cc because im not consistent enough with p-switch jumping (more on that later) however I completed it with the mid point.

A couple things you'll want to note for future endeavors:
-Avoid arbitrary waiting sections and pointless setups, for example the hothead on screen 03 for the former and the kicking shell around 02 for the later. The shell part in particular was confusing to me, as it was inconsequential 99% of the time (tho it did get in the way once, but that was just me playing slow)

-Try not to rely heavily on stuff like the aforementioned p-switch jumps for added difficulty, as in most cases it feels very shoehorned in, context is important for tech like that. A better idea would be to think of a way to make hitting the p-switch part of a larger challenge, rather than just using it as a challenge in and of itself.

-Keep an eye out for blind or highly unintuitive sections that force unnecessary trial and error, this can be pretty frustrating when trying to clear a level you've never played before without savestates. The thwomp section on screen 04 is an example of this, the way it's set up makes it unclear what's expected of you and there's no way to beat it without some senseless retrying. This one's not universal however, some levels thrive on being intentionally unintuitive, but that's a topic i don't feel is relevant enough here to go into in any detail.

can't think of anything else to add, but if you have any questions or want me to clarify anything, jmu

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have 4 cats, they're nice and all but my real pride and joy is the community of wolf spiders i have in the corner of my computer room. makes me feel safe even when the windows open, i know they'll take care of any insects that intrude upon my abode. I love them more than i love my own family, I don't know what i would do if something were to happen to them. Just thinking about the possibility of a flood destroying their places or residence, or someone accidentally vacuuming them up breaks my heart, which is the reason my room is so dusty. Real shame i have allergies, but for the safety of my spiders, i would sacrifice it all, so a little sniffling is of no concern

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Wouldve used it to stop time and cut torchkas's hands off before the mf made that awful post ^

now i'm not sure what, maybe b4 i die in mario brothers so i can scream and yell, so that no one can prove that i got mad at video games

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rextep's Profile - Posts by rextep

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