DSS v0.06
What's changed:
- Garbage collector now properly marks as unused graphics if !dss_vram_dest is changed
- Made Bowser's bowling ball compatible
- Bowser fight and Lemmy fight now work properly
- Disabled special world graphics upload
- Added FindAndQueueGFX routine for PIXI
- Fixed dry bones showing a glitched tile if the projectile wasn't loaded
- Fixed ground grinders crashing the game
- Fixed mushroom in a buble using the wrong graphics
- Fixed the boo stream's lead boo having glitched graphics
- Fixed the blurp not being properly flipped in certain situations
If you're using a previous version, you need to check out the uberasm list changes in the installation guide, some things were added and others were moved.
Originally posted by JamesD28Missing %FindAndQueueGFX()
Whoops! I forgot about this one!
Originally posted by JamesD28- Some enemies (such as the koopas and bullet bill) are glitched during the credits/cutscenes.
That's due to their graphics in SP1 being non existant. I don't think I'll fix these on my own as I've never done anything with the credits :
P
Originally posted by JamesD28- The following sprites have glitched LM displays
Those sprites don't have proper displays as they weren't converted to use DSS. They're too situational to be actually used with the system even though I did create tilemaps for other unused sprites... but that's another story.
Originally posted by JamesD28The stationary Boss fireball is also broken in terms of functionality. The one spawned from Ludwig works fine though.
I'm not sure if this one even works outside the boss room... so I'll leave it like that :
P
Originally posted by JamesD28- The Bowser fight is a hot mess :')
Fixed! Thanks to DSS's flexibilty, you can define which tiles will be overwritten first with the system and avoid this horrible situations.
Originally posted by JamesD28- The Dry Bones Bone has glitched graphics for a frame after being spawned the first time. Subsequent Bones are fine.
Fixed.
Originally posted by JamesD28And for the record, I really love this.
Thanks!