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Posts by carlos-182

carlos-182's Profile → Posts

Hola, soy de México y vengo con muchas ganas de hacer un hack. Ya anteriormente lo había intentado pero no le seguí a falta de tiempo, y también a que es complicado eso de ripear ExGFX.

¿Alguién está interesado en crear uno?
Esque es más facil trabajar con gente del mismo idioma...

Ya tengo el Overworld hecho, nadamás falta probarlo (osea meterle todos los niveles a los espacios y probar que mario avanse hasta llegar al boss final).

Pero me gustaría que me ayudaran en meter graficos, o cosas así.

Bueno, muchas gracias, les dejo mi MSN: [email protected]

Saludos
Mega Mario:
I hope you can help me.

I want to convert some midi music from Megaman 7 (i have all the files), but i don´t know how.

I have searched tutos and i found some programs.

So, tell me if im right:
I convert the midi file into mml format with MID2MML, then I should change the name file of .mml to .txt, and rename with a number, for example 11.txt, and work it with Addmusic.

Is the process right?
Thank you.

(Please forgive me for my english, i speak spanish...)
Mega Mario:
Well, that´s a tentative title (if you have any ideas...).

So, this is my first hack, and i wanna share it with you to expect critics (positive or negative) so with that i will learn more and more =)

I still dont have any story for this hack, but i have a few levels, so, this are the first SS:

1.-


2.-


3.-


4.-


5.-


Thanks for you comments :D

P.D. sorry for my english.


EDIT:
The SS of this post are too bad and too old. Ignore them (i have fixed them). So, this is the demo :

Super Mario Carlos182 [Tentative Title]

I hope you enjoy it. Im sorry for the very first level (Yoshis House) i havent finished. Thanks.
Mega Mario:
Well, maybe this question is stupid or like noob, but i wanna know, please.
I know that i need to change the AllGFX.bin...

In fact, i want the mario of the SMB 3 Remake (of Pac), but i had compared the two AllGFX.bin and then when i look to the mario graphs, the SMW3Remake ones looks in a different place than the SMW Original.

So, what i need to do?

Thanks.



Mega Mario:
What address do you use?
Maybe its a too noobish question but i had used 80000 (hehehe) and it corrupted my hack. (I had maded a backup..)

Thanks.


P.D. Then, with this tool i can import Megaman7 samples and using addmusic tool, create the same musics levels ?? :O


EDIT: oh fuck @_@ i hadnt maded a backup of my hack ¬¬ is there a way to recover it ? (i guess not)...
Mega Mario:
My hack clashes and its 2.048mb
What i need to do?
Help please

P.D. and yes, i had a backup from my hack hidden hahahaha :D
Mega Mario:
can someone make this

http://www.vgmusic.com/music/console/nintendo/snes/Spring_Man.mid

please,
i will give you my credits in my hack :D
Mega Mario:
I have this channels:

#5 @7 q7F v235 y10
#6 @9 q7F v100 y15

#5
r1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^2^4^8^16
<c+2^8^16
e4f+16e2^4^8
d16c+16d2^4^8
c+16r16d4^16
c+4>a4b8^16<c+2^8^16
e4f+16g+2^8^16
b4g+16a2^8^16
b4<c+8
d4c+4>b4g+8^16a8^16
f+16f+2^8<c+16>b16<c+16
>b8e16e2^8b16a16b16
a8d16d2^8a16g+16a16
b4a4g+8^16e16r16f16r16f+2^8
f+16f16f+16g+16a16b16<e2^8^16
f+8^16f+8f32d+32
c+2^4>b4
<d16c+16>
b16a16g+16a16b16g+16a16c+16b16c+16<c+16>b16a16e16
[f+1]4
r1^1^1^1^1^1^1^2^4^8^16
c+2^8^16
e4f+16e2^4^8
d16c+16d2^4^8
c+16r16d4^16
c+4>a4b8^16<c+2^8^16
e4f+16g+2^8^16
b4g+16a2^8^16
b4<c+8
d4c+4>b4g+8^16a8^16
f+16f+2^8<c+16>b16<c+16
>b8e16e2^8b16a16b16
a8d16d2^8a16g+16a16
b4a4g+8^16e16r16f16r16f+2^8
f+16f16f+16g+16a16b16<e2^8^16
f+8^16f+8f32d+32
c+2^4>b4
<d16c+16>b16a16g+16a16b16g+16a16c+16b16c+16<c+16>b16a16e16
[f+1]4

;
#6
r1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1^1
f+2a8g+4e16c+2^8^16
e4^16f+2^4^8
e16r16f+4^16
g+4f+4f8^16f+2^16
a8g+4e16c+4^16
d4e4f8^16f+2^8^16
g+4a8
b4a4g+4f8^16f+2^16
c+4d4
e16b16<c+16>b8e16e4^8^16e16f+16g+16
f+2a4g+16a16b16<c+16
d4c+4>b8^16f+32r16^32g+16r16a1
g+1
a2^4
r16f+4
g+4a4b4<c+4
d4^8c+4^8>b4
<c+4^8>b4^8g+4
a4^8b4^8<c+4
d4c+4>b4g+8^16r1^1^1^1^1^1^1^1^16
f+2a8g+4e16c+2^8^16
e4^16f+2^4^8
e16r16f+4^16
g+4f+4f8^16f+2^16
a8g+4e16c+4^16
d4e4f8^16f+2^8^16
g+4a8
b4a4g+4f8^16f+2^16
c+4d4
e16b16<c+16>b8e16e4^8^16e16f+16g+16
f+2a4g+16a16b16<c+16
d4c+4>b8^16f+32r16^32g+16r16a1
g+1
a2^4
r16f+4
g+4a4b4<c+4
d4^8c+4^8>b4
<c+4^8>b4^8g+4
a4^8b4^8<c+4
d4c+4>b4g+8^16;

and the addmusic tool show me this message:


musical interval too low

how can I fix it ??

p.d. sorry if this is a very stupid question but i dont know what to do =(

thanks

Mega Mario:
(This is just a useless post to fresh the thread).

I have uploaded a DEMO for you, I think its too little, but I want you to to play it and to tell me what I have to fix, cause this is my first Hack.


Link:

Super Mario Carlos182 [Tentative Title]


Thanks.
Mega Mario:
The problem is in my hack, when Mario pass the goal point. It look like this:



And I wanna fix it, just because I wanna upload my DEMO hack and I can´t do it with that problem.


Thanks.


P.S. Do you know what causes this?:



How can I fix it?
Mega Mario:
Hi,
what i wanna do is a intro for a level. I saw some of them, like in the A.Chaotic hack.
Do you know what I mean?
Because i wanna explain the story of my hack, but i need those intros. I hope you can help me.
thanks.
Mega Mario:
Yea, the thing is to make the screen scroll when hit a block.
I dont know how.
I hope someone tell me.
Anyway, thank you InvisibleCoinBlock.
Mega Mario:
Well, im trying to make a water level.
But the sprites are still acting like if they were in ground.
How can i make them to act like if they were in water? I mind, there is those fish who follow you (follow mario), but mines doesnt go up. Do you know what i mean?
Please help me.
Mega Mario:
Yeah, like in SMB3 Castles. I wanna have the sound of a thunder, like the one that is on bowser fortress in SMW.
Please.
Mega Mario:
Look, this is my question.
I want to make the end of the level look like this:

so Mario can fall down and not lose. he will be in other level, like in a cave.
Do you know how to do this?
Please help.
Mega Mario:
Well, i was starting my hack and I had used sprite tool one time. I have added some kind of sprites like Birdos, Shy Guys, etc.

And then, 5 months ago, i lost my sprites.txt file, so now i have to start again. I have my hack with the old sprites that i have installed 5 months ago, but now i wanna put more, but i can´t. I try but the sprite doesn´t show in lunar magic. It might be the "sprites.txt" file... so, what can I do?


Thank you
Mega Mario:
So, i dont know why, the level doesn´t recognize the new sprites inserted by sprite tool.
i mind, i have the graphics and all that stuff, but the sprite is still acting like the real one.
i have a level with some custom sprites (beezo, birdo and shy guy), and they work fine, but i have inserted them long time ago. but now i want to insert them again, with the Insert key (in the keyboard), and they act like the normal SMW sprites. Well, i can copy-paste the sprites and they act like the Birdo, Beezo and Shy Guys, but the point is i can´t insert them by the Insert key, so i can´t insert NEW custom sprites.

help me please.
Mega Mario:
Ok, i have solved it and it was a stupid stupid question and noobish too jejejejeje. thank you anyway.
Mega Mario:
To make the path where Bowser falls and broke those blocks (Bowser from SMB3).
I want to put the bowser of SMB3 in my hack but i can´t make the blocks to smash when Bowser falls into them.



P.D. Also I wanna know how I can do to finish the level when all the sprites are defeated.


thanks.
Mega Mario: