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Posts by agie777

agie777's Profile → Posts

My link on the submissions thread seems to not work anymore, here is a fresh one:
Agie777-Chocolate dipped vanilla
I honestly didn't change anything, compare in lunar magic if you dont believe me.
Please replace the old link with this one.
Violators will be prosecutedt to the full extent of the jam.
Level overview:

The main entrance is in the middle. To the right you see a yellow pipe, which is inacessible. You're making your way to the left through the canopy. On the left end there is a pipe up.
You're now in above the forest. There are floating landmasses, and some tree tops stick out. You're going down a yellow pipe, the same you saw at the beginning.
Some hills are showing up, and this is where the path splits up. The normal exit is straight up front, through a dense forest.
For the secret exit you have to kill a volcano lotus, in order to hit a turn block which will summon a growing vine. It leads to a bonus area: gold coloured woods, and you'll be able to grab a star. Lots of coins can be collected here.
Then there is a pipe back to the main area, and a tunnel with munchers; the star is needed to enter this tunnel. It's not a tight muncher run, you have plenty of time. Inside the tunnel is the secret exit.

Edit 2011-04-22: 2-5 Canopy Clash
Violators will be prosecutedt to the full extent of the jam.
Unclaiming 136, didn't need it after all.
Violators will be prosecutedt to the full extent of the jam.
Milk: If you're talking about the wall at the start, then yes, there will be a ceiling generator, but it I wonder how you managed to jump over that. If you're talking about the wall in the higher section: that wall isn't there to stay.

I don't see how that unacessible Ninji could confuse someone. That Ninji is just jumping around at his house, enjoying the weather. But actually, it might be a good idea to put some clouds under the falling platforms, and as an award there's a 1-up.
Violators will be prosecutedt to the full extent of the jam.
Take a look at this:


The coin counter has lots of glitches, most of them everyone is probably aware of. It goes behind objects, shares mario's palette, starts flashing along with star power, parts of mario's body are sometimes there instead of a number, it goes too slow to keep track when you gather coins too fast, and finally, half of it goes the the left side of the screen when entering a pipe.
I don't know anything about programming, so I don't know what causes it. If there's some obvious stuff to blame, sorry for stupid post.
Violators will be prosecutedt to the full extent of the jam.
Originally posted by aquamentus
Is this any good?



Thats very nice! Please send it to me as soon as possible.
Violators will be prosecutedt to the full extent of the jam.
I now need 166 and 167. Sorry, just can't make up my mind. Turns out I need this custom background by Aquamentus:

and the forest background made by Lucas:

Violators will be prosecutedt to the full extent of the jam.
I hope Raocow won't LP this year's contest. He became depressed last year.
Violators will be prosecutedt to the full extent of the jam.
Updated level.
2-5

Now with extra canopy and background in the sky type area.
Violators will be prosecutedt to the full extent of the jam.
Originally posted by Milk
-Everything Milk said in the previous post-

Perhaps you're right. The chucks sometimes create a situation too difficult for a world 2 level. The one on screen 3 was defenitely misplaced. The ones on screen E aren't too difficult to stop. If you look around a bit, you'll notice that the one on top of the ledge will be blocking your wall run. Just kill the bottom one before the top one even reaches you, and then you can pass him without any problems.

The falling platform runs shouldn't be over used. Variation is the most important thing, and I already have them in twice.

Wiggler doesn't fit in the level F tileset. So I can't use him. Even if I were to change the entire level just to be able to feature wigglers, they can still only be used on certain locations. Wiggler doesn't cooperate with slopes very well.
Violators will be prosecutedt to the full extent of the jam.
Another update: 2-5

The background palette is kinda strange. I copied-pasted the colours over each other but still they aren't the same.

Level changed to the critism of AxemJinx. Still don't know how to use ceiling generator/goal roulette. I really have no idea where the secret exit would fit elsewhere.
Violators will be prosecutedt to the full extent of the jam.
I think regular coins should just be 100=1-up, and the shop, if it's going to be inserted, should be where you use the SMWC coins, but not for regular old powerups. And having the SMWC coins used in the shop shouldn't affect the entry to special world. But even then, It's hard to balance all that in a correct way, that doesn't remove all challenge from the game, but still feels like a decent reward.
Violators will be prosecutedt to the full extent of the jam.
Let's just be patient.

Off topic: Please kill the pop-tart cat already! I thought smwcentral was against eye-hurting stuff.
Violators will be prosecutedt to the full extent of the jam.
Updated version: 2-5
I think I balanced out the seperate paths in level 30. I'm thinking of completely re-designing the secret path, after you enter the pipe. The pipe has already been moved to a new location.

I still have the nooby questions of how to add a ceiling generator and the goal roulette.
Violators will be prosecutedt to the full extent of the jam.
I need a name for my level, with either the word "treehouse" or "canopy". Please don't come up with stuff like "treehouse trouble" or "cracky canopy". For more information and an ips file, visit the level thread.

The cutscene idea is really great. Reminds me of kirby 3 if anything.
Violators will be prosecutedt to the full extent of the jam.
Originally posted by Linkunarre


how does it look?


It looks like a meditating robot.
Violators will be prosecutedt to the full extent of the jam.
-No more quotes-

It looks pretty good.
Violators will be prosecutedt to the full extent of the jam.
-Not quoting all that-

Putting in fish requires buoyancy, which causes alot of slowdown with how the sprites are set up right now.

I do like to hear from other people also. I really appreciate how much time you put in these reviews, but a single opinion isn't anough. Should I post in the main "Level Testing" thread?

I need the ceiling generator for level F, because you can jump over the wall in the second part of the level. I don't know why anyone would do that, but Milk told me it's necessary.

New version: 2-5
Violators will be prosecutedt to the full extent of the jam.
New version: 2-5

Stuff I'm aware of:

You can jump over the wall in the second part of level F, will add a ceiling generator here.

I have to insert the goal roulette.

The golden forest part is horrible.
Violators will be prosecutedt to the full extent of the jam.
I need to learn the basics of ExAnimation, the way it's set up on lunar magic 1.81. Please respond.

Delete thread if in the wrong place.
Violators will be prosecutedt to the full extent of the jam.