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Posts by HaruMKT
HaruMKT's Profile - Posts by HaruMKT
Pages: « 1 2 3 468 69 »
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I've made a level but I was lazy so it still uses floating munchers but I will replace their GFX xD

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/pqaltl1GLqI?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/pqaltl1GLqI?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Comments would be appreciated! :)
Ugh, so this is where that went... I was searching for it when I came back! After finally being away for a half year of SMW Hacking I've made some levels which I find pretty nice for myself. ^^

Here they are (VIDS!!!):

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ew77guQI9fA?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ew77guQI9fA?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ZkZ7Sbrov68?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ZkZ7Sbrov68?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/PUEGJ4cuoHo?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PUEGJ4cuoHo?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

And here is my very, VERY BETA overworld which will be totally rebuild in the Yoshi's Island Submap (also shows a level which is broken in my ROM now and shall be replaced):

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/qsunzztAaGc?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qsunzztAaGc?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Well, my addmusic is always going buggy on my ROM and that was the 4th backup where my videos are from... I tried every single addmusic but they won't work, and that OW shall be totally replaced.. That's just a test OW for level-testing purpose, but thanks for the advice! ^_^

And btw, I'm really gonna work on an OW now, and I'll show it here when I'm done! #w{=3}

EDIT: HE'S DONE! And here he is (Also showing working events #w{O.O}):

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/FeX0xYgF0xU?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FeX0xYgF0xU?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
For me my inspiration comes when I look at certain objects in the game that Nin made (Nin is of course short for Nintendo) and than I start working. As I progress trough my level idea's keep popping up in my head, and after a while I don't know what to do anymore. Certain levels in my SUPERBETA hack are on hold for that very reason. And my inspiration gets taken away from objects that just won't work each other that I still want to go together, which makes me editing GFX in my special test ROM I have for GFX testing purpose =D (I have like ten from those, each for different GFX testing, since some crash).
I am currently making a hack in which I want to use a couple of good sprites out of YI for grasslands. I have been making a lot of vanilla levels so I would like to have a change for once. And does anybody know a nice tileset that is YI styled, but still fits inside the simple drawing style of SMW?
That's one heck of an awesome level, and I think the difficulty is quite nice! Btw, it sounds like that song was also used in C|C (Cool or Cruel)? But anyways, I really love the difficulty and would love to play the full game (Which shall happen, believe me).
I'm having a bit of a problem with my sprite here, and it involves the ASM (or whatever it's called) for the bob-omb sprite. Here is the part of that code:

Code
                    SPRITE_TO_GEN = $38         ;only used if first extra bit is clear
                    CUST_SPRITE_TO_GEN = $20    ;only used if first extra bit is set


can somebody help me out here? It's for an Albatoss boss like type thingy...
I know that but my problem is which one I need to load in the normal one for the bob-omb sprite.. in ASM language of course.
I've been working with FuSoYa's Screen Scrolling Pipes, and also made some pretty nice pallettes which make the levels look more realistic than with the real SMW pallettes. Anyway, here it is:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/XVEktvkKC_k?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XVEktvkKC_k?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Enjoy, and any critism is welcome! #w{=)}

EDIT: Fixed Embed Code
I'll certainly try making one but I forgot how to do those recordings again. Now only to go search for Lm170, because I've always used that one on my other pc. Now I use 1.63 again. I'll see if I can find it. anyway, I'm in!

EDIT: I'm done with it! Read the readme before patching and/or using it for your own SMW hack. Link: Clicky!
I've actually been building a level for quite some time now and I've been inspired by a guy that tried to make NSMB-styled GFX with the original SMW graphics, but I've mixed it with some SMB1 stuff and added in some tiles to make it end at a point and make it continue straight. I'll finish it and I will also show a level I've just started with.

Downside-Up Castle

Wet Suit Protection?

Enjoy, any (constructive) critism is appreciated!

EDIT: Video's shall be up when I finish them, and for "Wet Suit Protection?" the video shall be up today or tomorrow!
I tested my patch and it worked... I guess I won't join than since I lost my last clean ROM with a great wipe on my pc #w{=(}... So now I need to find a new ROM ( I had my hacks backed up, but not a clean ROM, stupid of me, actually... #w{=P})
Made another level, and this level uses the Chain Link Chamber BG from edit1574. It is like 0D screens long (HURRAY! That is my longest level!). But, 2 of the Yoshi Coins are to be obtained trough the Blue Switch blocks, and the last one gives mequite a bit of problems. I'm trying to show how it will work than,butI guess that is actually going to be a problem... Anyway, Video Time!:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/assTdE0CAYE?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/assTdE0CAYE?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

So, eny constructive critism is aprreciated!
I'm actually going to enter, and found a good clean ROM, so yeah, expect my level to be in today or tomorrow... Depending on how I feel...
Here is a BG that I made from the original SMW tileset of the FoI (Forest of Illusion!):



Comments? and yes this was a three-minute job...
Edit: Fixed IMG
Edit2: Ignore the red tile, that was my mouse that was annoying =P
Thank you Kinggoomba, and I'm actually drawing a tileset right now for the sake of something to show off. Anyways, time for me to sleep. x]
i think that I messed up ExAnimating a pallete for a star bg bit, but this is what happened:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/D1qOdrPde_Y?fs=1&hl=nl_NL"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/D1qOdrPde_Y?fs=1&hl=nl_NL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

WARNING: might cause brain damage?
Pages: « 1 2 3 468 69 »
HaruMKT's Profile - Posts by HaruMKT

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