Language…
23 users online:  AmperSam,  Anorakun, apache, caioskii, Dennsen86, Ekimnoid, GRIMMKIN, Heitor Porfirio, JudithPrietht, krizeth, LightAligns, mtheordinarygamer, Rykon-V73,  Saphros, Sweetdude,  Tahixham,  Telinc1,  Teyla,  Thomas, underway, VSmario90, Yuvi, Zandro - Guests: 284 - Bots: 381
Users: 64,795 (2,373 active)
Latest user: mathew

Posts by DarkBones

DarkBones's Profile → Posts

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 41
  • 42
I remember when I ported my first (and so far only) song to SMW. I changed the octaves in Fruity Loops studio. Some songs just take a lot of guesswork to get right. Some songs are easy to lower/raise octaves, and some are hard *cough*EmeraldHillZone*cough*. All I can say is keep at it, you'll probably find the right combination eventually.
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
By "Cave Submap" do you mean the graphics for it, or the actual submap?
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by georgevssonic
Just no. Cutoff is ALWAYS bad. Even if Nigo Nigo Douga got famous, alot of people hate it because it is ugly to look at. And if you can make an automatic level without cutoff, you will be better then Nigo Nigo Douga. If that hack has cutoff, does that mean that your hack needs to have cutoff? Think about it.


As much as the rest of this so far looks good, you need to fix the cutoff! Just because most Mario Automatic Levels have cutoff DOES NOT GIVE YOU AN EXCUSE TO HAVE CUTOFF. Think about it for a second, they are only on Youtube, do you see any of those hacks here? ...I thought not.
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Well, if you need me to make some ExGFX, I will, as long as i'm not working on something else.
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
With graphics editing and palette changing, I guess so, it was on the SNES too...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
...well, I'd have to take a look in a midi editor when i'm on my main computer, but it doesn't sound like it would be too hard to port. I'll give it a go soon!
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by DarkBones
Well, if you need me to make some ExGFX, I will, as long as i'm not working on something else.

Originally posted by moltensnow
Doesn't work like that. I'm gonna need to see some of your work and I need someone who is readily available for the job.
Like the reason I added MPA was because I've seen his work and know he's readily available (not to mention he's STILL a co-leader despite his being demoted on TFV).

Well I have a couple of GFX in the graphics section, but I only expect the "Custom Luigi's Mansion Outdoor FG" to make it through (edit: because the others are requests, one was already removed). Sorry that I can't help though, my schedule changes WAY too easily because of school, I just like to help. Although, you probably wouldn't like to use my cartoonish style graphics anyway...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by King Dedede
Well, for now I take a pause because hacking is only for fun and doing to much... well, breaks the fun. But the biggest factor is that I tried Golden Egg (YI editor) and I love it. By the way, do you know why, when entering the first level, Yoshi stays infinitely in the black screen? It happened when I changed the sprite tileset for the one from "Visit Koopas and Parakoopas" to use Koopas.

Nope, sorry. I don't know too much about Golden Egg yet, I've touched it a little, but i'm about as serious with it as I am with LazyShell and Toad's Tool(I only mess around for fun...), I don't quite know that yet. Well, at least Golden Egg got me back into YI Hacking, (EggVine was kind of hard, and, being the visual kind of person I am, like to see pictures of what i'm placing). I'm guessing it might have to do with the level header or something.
P.S. Yeah...I know exactly what you mean, if you work too hard on something, it stops the fun sometimes. Thats why I take requests and mess with other editors. I think i'll learn more about Golden Egg right now...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
There is one! Its called: "Yoshi Magic" (or something like that). It's pretty buggy so far though, so I can't really get much of it to work.
(P.S. What a coincidence, thats one of my favorite games, certainly my favorite GBA game by far!)

(EDIT: In case you're still interested, I found the site: It's on this page. Scroll down until you see the thread that says "Download and Guide".)
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by me, further down in the thread
Edit2: I've started taking screenshots again!


DarkBones: I removed the 1-up!
Yoshi: ...NOW YOU TELL ME!


DarkBones: I fixed the screen scrolling bug near the goal by puting those empty tiles above Yoshi!
Yoshi: Alright, I'll admit, you finally did SOMETHING right...


Just a note, I still have a few glitches to fix, and I have to make sure the level is 100%able, but after that, I can release a 1-level demo if you want me too, (although, I'd prefer to add more levels and change the graphics first...)
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by Yoshis Fan


Aside from that, with Golden Egg you cannot edit any color of a palette, you can only change the palette a level uses. Use SNESPal to edit them. Yoshi's palettes can be found here:

0x1FA240 00: Green
0x1FA25E 01: Pink
0x1FA27C 02: Yellow
0x1FA29A 03: Light Blue
0x1FA2B8 04: Brown
0x1FA2D6 05: Purple
0x1FA2F4 06: Red
0x1FA312 07: Blue


Well, sorry if I came off as mean, I just got a bit upset because EggVine won't work on my computer. I'm still kind of new to YI hacking, and Golden Egg just works better for me, its just a preference. Thanks for the help though.

EDIT: I did get EggVine to work once...yeah...I think i'll stick with GoldenEgg...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
...Whoops...

Oh well, after I fixed the palettes, I was going to just edit the title etc. into a thread for my hack anyways...

EDIT: Ok palette changed! Now, I just have to edit the sprites and post screenshots! For those who care, i'm making Birdo the main character.
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by Zeldara109

Out of curiosity, why did it take you an hour to get the graphics out of the ROM?


40 minutes to try to get ycompress to extract the graphics, only to find out the ROM was headerless,
10 minute for Translhextion to freeze twice when trying to add a header,
5 minutes for Translhextion to actually work,
5 minutes for ycompress to finally work.

So in actuality, it SHOULD have only taken 10 minutes...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by imamelia
My own. I'm not kidding, either...


Same here, I wish I could get my main hack done, but i'm waiting for a tester... but on the bright side, i've started a little on hacking Yoshi's Island, and its pretty nice taking a break from working on one project non-stop...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by Yoshis Fan
Originally posted by DarkBones

40 minutes to try to get ycompress to extract the graphics, only to find out the ROM was headerless,
10 minute for Translhextion to freeze twice when trying to add a header,
5 minutes for Translhextion to actually work,
5 minutes for ycompress to finally work.


That's bitter...

Anyways, I like the screenshots of your hack. Just one note:
If I were you I'd alter the Tileset of the first level, so it doesn't look too similar to the original Yoshi's Island. Try out different combinations of BG and FG and the game becomes a whole new originality.

Okay, changed to Forest FG, and I forgot which BG (EDIT: Forgot to change the BG, whoops, I probally should soon). But if an expert saw the vid, they would probably know it on sight.

EDIT: Actually doesn't take that long anymore, now that its headered and stuff!
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Originally posted by King Dedede
Well, like I said, its already fixed. Also, DarkBones, I'll search for it right now!
P.S. I'm happy to see another M&L SS fan!

Edit: I tried to use Transheldontknowwhat hex editor to change the "Welcome" music, I followed the FAQ's instructions.

"Change the byte at 0x01924 to whatever song you want to use. Alternatively, you can type "A9 00 8D FB 1D" at the same address to be able to change the intro music in Lunar Magic."

But 0x01924 doesn't exist! Is my ROM headerless? If yes, then NOOOOOOOOOO I HAVE TO RESTART ALL MY HACK!!!


In Transhextion (or whatever it's called) you need to type x01924 instead of 0x01924 to find that number.
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
I'm having trouble adding mini-games. When I go down into the exit-enabled pipe, Yoshi will shoot up into the sky, and then fall down infinitely. Could someone help?

EDIT: The screen exit is on screen 73 of Level 3A. The settings are:
Return Level: 3A
Return X Location: 11
Return Y Location: 73
Mini-Battle: 4 (Gather Coins)
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
That looks pretty nice! I'd say, go for it. It would be pretty fun.

Originally posted by georgevssonic
I thought you were going to finish the other 435 projects you have. You always say you're going to finish a hack, but you never do. This way no-one will follow your progress anymore


You should finish this one, because you already anounced only four levels. If you can't finish that, well, thats pretty sad...
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
Off Topic:
Originally posted by King Dedede
P.S. I'm happy to see another M&L SS fan!

I doubt you actually care, but I started a playthrough of Superstar Saga on my Youtube. You might want to check it out sometime (but nothing interesting happened yet, and probably won't until after Tolstar)

On Topic:
Originally posted by King Dedede
It brings me to the right place, thanks! But they say in the F.A.Q. to replace it to A9 00 8D FB 1D but there is only 4 slots, not 5! Do I have to overwrite the first slot of the next byte?

Is there an "00" in front of the first slot of the value you're editing? If there is, make a backup copy and start the hex edit at the 00, and see if that works.
Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 41
  • 42