Hi...
Although it's a little early for me to be at the point of working on my sixth castle (since I didn't finish the level just before it), I've been finding myself having a rather annoying problem. When the castle is beaten and the 6th boss sequence is shown, the text doesn't show completely.
Here it is:
The Marios have made it past the Koopar Ridge, grounding Wendy O.
Koopa's dreams of being queen of the sky. Now, a rescue is on the line
as the bros. enter the fiery Koopatoa Core.
Anyway, what this problem is, some of this text doesn't appear during the text sequence, it's nothing to do with the length (seeing as in LM, it fits the box), some black squares just appear in place of some of the text, and whenever I go to the emulator and disable BG2 (I'm mainly using ZSNES to play my hack), the black spots are revealed to be other characters, making for a messy appearance where some of the text is meant to be.
How can I fix this strange problem? Changing the location of the boss area didn't help, nor did transferring the BG, FG, or sprites to another level (basically making a carbon copy of the sixth castle).
