Those are some nice looking sprites you've got there Abdu; I especially like the flying cloud platforms and Kuribo's Shoe. The bean dolphins gave me a laugh (I dunno if I'll use them though), and I am slightly tempted to use the sprite shooter if I can find some good uses for it.
Meanwhile, I have a request for a block.
You know the screws that appear in some levels in the console New Super Mario Bros. games (New Super Mario Bros. Wii, New Super Mario Bros. U and New Super Luigi U) that activate when Mario stands on one and spins? One such screw is sometimes placed on line guided platforms, though this isn't what I'm requesting. Rather, I'm looking for a screw block that can be used in conjunction with the
Layer 2 Scroll on Button Press that makes layer 2 move a little in a specified direction if Mario is on top of the screw (it should tweak spin jumping so that Mario gains no height while spin jumping, and require multiple presses of A to make layer 2 move further; I think freeram would be very useful here in the block and UberASM code as I'm looking for the UberASM code to only work in conjunction with the block if Mario is spinning in/on it). I'm also thinking that if layer 2 has been moved in a specific direction by Mario, it should begin slowly moving back in the opposite direction until layer 2 is back in its default position if Mario isn't spinning a screw.
So yeah, I hope this isn't too complicated (if you go to badummzi's File Bin, there's a tweak you can look at that he made of the UberASM code that makes layer 2 scroll with just one button).
Edit: Abdu, there's one more thing I forgot to mention. If you decide to do this request, can you please see if you can make the screw block work on layer 2 in addition to layer 1?
