Originally posted by 1UPdudesI think it's quite a nice idea to give each of the power-ups it's own tutorial area.
For those who have only played vanilla hacks might be thrown off if they are expected to just understand how these SMW versions of classic power-ups are supposed to work.
Thanks. I was unsure at first if I wanted to make tutorial areas for the vanilla powerups (excluding the Starman), but when I decided to implement RussianMan's ground pound UberASM code, I decided that showing off the ground pound would be best done first in the Super Mushroom area (that's how Mario broke the brick block underneath him); similarly, in the Mini Mushroom area, it's necessary to use as Mini Mario/Luigi as there is a Koopa there that must be ground pounded for Mini Mario/Luigi to steal his shell and clear a path forward through some more brick blocks (the ground pound enables Mini Mario/Luigi to damage stompable foes in my hack).
Originally posted by 1UPdudesI also like how it takes place around Peach's Castle. Perhaps the background could change slightly, maybe showing the back courtyard for example?
Either way this is looking really nice so far so good luck with your new project!
I'm not sure if I want to do anything with the background, since it's a little bit on the complicated side to begin with (but for the foreground, I made some additional tiles to go along with it, including tiles for the Mini Mushroom area for the tiny passages only Mini Mario/Luigi can pass through). And thanks for the blessing of luck here; that is very much appreciated after what happened with my old hack.
Originally posted by AnasI had already seen some of these in Discord, but it looks pretty fun with the various powerups! As Erik said, it would've been very nice to include a playable demo of at least the tutorial areas, due to the untapped potential within that.
Thanks! However, with the cold I've been dealing with for a little over a week now (hence I caught it before this C3 even started), it has been a bit...draining on me. I am so thankful it didn't stop me from posting this topic in the first place, though if anyone is wondering why I've been posting less than usual at this C3, it's because of the cold's draining effect. I'm hoping to be over it by the end of this week (or sometime next week if it lingers longer, considering colds aren't really easy for me to get over anyway), but at the rate things are going, I'm not gonna have a demo ready until possibly the next C3 event, so for those of you who asked me about one or are thinking of it, I apologize (I truly don't like letting people down, however, my priority right now is getting over this cold). If all goes well, I'll have another topic about my hack with new screenshots and a demo for the next C3 (I hope).
