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Tip: The multiple midpoints patch can also be used to move a level's normal midpoint.Not logged in.
Posts by qantuum
qantuum's Profile - Posts by qantuum
Pages: « 1 218 19 20 21 22 »
I am delighted to read that sir.

So, with the courage you gave me, I've chosen another song to port, the update is in OP.

Choosing songs to port is fun because the choice is wide, but every song I look at, I ask to myself "would I see this level in a Mario level?"; some of them are too slow, some others are not nice for looping, some others may sound too solemn, etc.

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Hey this is me, Darkslayer.
singing the blu blu blu song.

I should have done a blue yoshi level where it's not op.

winged yoshi is elegant, is all I have to say.

Like some soft Pegasus.

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Hey this is me, Darkslayer.
Oh purée BOBO est de retour!
Ca me met en joie.
J'ai testé tout cela, merci pour la carte libre, j'ai pu jouer un petit peu de chaque niveau.
Félicitations sur les musiques, les graphiques et l'ambiance, tout y est :)
Bien joué et la bise d'Istanbul.
Marvin.

(insert some English translation: I'm glad to see my buddy again and I enjoyed his work very much)

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Hey this is me, Darkslayer.
These are awesome man; kudos for coding and kudos for the users who registered their nice brief requests.

Para-Thwomp is cute af.

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Hey this is me, Darkslayer.
Thanks man!

It's still very niche what I do, but at least I have fun working nice songs. I hope they get used at some point, still haha :)

OK I just updated OP with a new song.

Cheers!

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Hey this is me, Darkslayer.
The Easter request

Name: Easter Eggs
Type: Sprite
Description: It is a simple yellow Yoshi egg that hatches, but instead of baby Yoshi it gives a gift sprite, such as coin, Mushroom, or why not Star. Sprite number can be customised.
Use: To make an Easter-themed level.

Option (combination): If possible, compatibility with Koopster's coin hunt pack would be awesome. So I guess there would be a custom rolling coin sprite that triggers the coin hunt flag when grabbed.

We have a lot of time until next Easter. I like this idea.
Thanks in advance :)

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Hey this is me, Darkslayer.
Congratulations everyone.

I'm glad some of the posts I had personally voted for got nominated.

Very happy for Teyla, Von Farenheit, Eminus, Lotica, Gamma V, Ersanio, Wakana, Darolac, and oh well I'm typing from phone and definitely forgot some.

I'm rather surprised at the amount of overlap between categories, does it mean everyone was too lazy to put variety in their votes? Lol. I had this strange idea that Honorary Mentions was intended to receive threads I did not place in other categories. So that's what I did.

Kinda sad my blu blu team is 4th, but hey good job guys. And sorry for not posting more ahah. I hope my fav C3 threads that aren't nominated nor spotlighted won't fall into oblivion. I may bookmark them. Should have done from the start.

See you next C3, hopefully I'll have more music stuff and even some romhack work.

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Hey this is me, Darkslayer.
(restricted)
Hello.

I've had trouble for a while with layer 3 stuff, I don't exactly understand.
But here, when I click on the .mwl files provided for layer 3 backgrounds, I receive a notification of ExGFX missing. But I have already extracted the ExGFX, so how comes? Or should I place the layer 3 tiles by myself in the layer 3 editor?

Also is it allowed to mix the sprites' GFX. Thanks.

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Hey this is me, Darkslayer.
I didn't know there was a "sprite-only" block in vanilla :shocked:
whatt's the acts like number?

Personally I like the "mahogany" colour but it feels a bit too bright to the eyes. The level gimmick seems fun!

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Hey this is me, Darkslayer.
Hello, how do you do, fellow kids? :O

It is I, qantuum, and I will show off my level's shenanigans.

Story is simple, Bowser has hired Mario's former interior designer (keyword: former, because this designer does ugly things). Therefore, Bowser invites Mario to discover the changes to his castle, because in this alternate universe they don't try to kill each other. Mario roams through displays of unnecessary fancy tiles.

Here's some screens of what we get so far.



OK, and then I've recorded that in video. This is the first half of the level.



Thanks for your attention.

Disclaimer: The flickering blue colours are here on purpose... Because... I can.

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Hey this is me, Darkslayer.
Hi Rykon!
I appreciate the concept of having more statues. As it seems, which ones hurt and which ones are decoration seems pretty clear (bone beetles, ball'n'chain).

Also the line-guided part seems neat.

I like to see how this contest lets interesting mix'n'matches emerge.
GL!

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Hey this is me, Darkslayer.
Seems like a lot of fun to play, and also I enjoy the choice of tiles and palettes, so well done on that.

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Hey this is me, Darkslayer.
Seems nice and dandy but, is this BG vanilla? I do not think it belongs to the original SMW, right?

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Hey this is me, Darkslayer.
Good choice of theme, I like the creativity and how you pulled out something ice-oriented.

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Hey this is me, Darkslayer.
It's been long since I've seen Dragon Ball, so I do not quite remember planet Namek.

This said, these colours are gorgeous and work well together. Well done.

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Hey this is me, Darkslayer.
Oh man, I overlooked these, thanks for the precision.

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Hey this is me, Darkslayer.
Oh hey!
OK, that's rather... special! I didn't know of this bug when I started the playtest, and one can say I was bewildered!

Actually I've lost at the first enemy that needs to be spin-jumped because I was struggling to find a place to land on. I'll try it a bit more...

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Hey this is me, Darkslayer.
Nah well, I see those Pokeys block the way in the free-fall.

Ok, the difficulty is a bit over my usual limits but I'd say it is a rather good idea and sure will catch attention. I completed some more screens. The part where the vertical warp stops were surprising at first, and even with paying attention to them it becomes challenging. Well done.

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Hey this is me, Darkslayer.
I particularly dig the interior BG. The platte work is gorgeous.

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Hey this is me, Darkslayer.
Pages: « 1 218 19 20 21 22 »
qantuum's Profile - Posts by qantuum

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