As some can remember, it's been a while since I was hacking some SMW ROMs and advertised it off on SMWC.
As some can remember, I had two hacks submitted then removed
Removal log 1
Removal log 2
I have to say that the original ideas I had for this Super Zero World : Dream Quests were too big for me. I did not have the time to learn what I would learn, I did not find the resources I wanted, I did not have a clear list of what I would add to this hack. And over that I had OW issues that I could not fix.
So Super Zero World : Dream Quests is cancelled.
But I have made many levels so far and I want to share them with the community, and finally get my first accepted hack submission;
So I decided to go for a new project where I could add and correct all my old levels, so they can fit better to the rules (even the 2008 ones from the very first demo).
The level design is a bit tough, not for beginners, but also not a Kaizo Hack. I tried my best, this time, to render the gameplay more user-friendly and less unfair. Also, all the levels will contain some ExGFX/Music/Sprites/Blocks that I gathered on SMWC over time. Some things are so old that I don't even remember whose resource it is, so I hope my accreditation list will be comprehensive enough. Also I took some ExGFX on The V's Super Mario World Starlight Remix (2006), but I have seen he's not on SMWC any more... :/
Hm. I guess it is time for screenies now :
Upbeat level with Ninjis. These Ninjis are very vicious, I had trouble myself to beat the old level so I tried to use less Ninjis than before.
Classic coin hunt level. I had some feedback (removal log) about the fact I had no reset warp. It's fixed thing now. I like the palette I used.
Another level. Since it's not fully converted from one hack to another I only have one screenshot.
I'll try to keep you updated with new screens in the future, and I'll be off to a testing session once the Hack is over, this way I raise my chances to have my submission accepted. Any volunteers?
Thanks for reading this thread.